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NPC Generator

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Advanced [show]


Nikki Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears rags and sports a simple walking cane. She has wavy auburn hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the west to a Guard, Nikki learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She became a Guard soon after.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Family. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Nikki Fatrabbit, Female Halfling Ranger 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)6 (-2) 11 (+0)12 (+1)
Skills History +0, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Emerald Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a colorful flower in his red fur. His copper unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Stableman, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Emerald Moon, Male Tabaxi Barbarian 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 112 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)18 (+4) 18 (+4)10 (+0)
Skills Athletics +6, Medicine +8
Senses Passive Perception 14
Languages Common, Halfling, Giant, Goblin, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +8

Possessions: 14000 sp. Chrysoprase (40 gp). Fiery yellow corundum (1300 gp). Blue quartz (4 gp). Chalcedony (40 gp).


Social Check DCs


Elama Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She sports black long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Joker, Optimist. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Elama Koehlanna, Female Elf Adept 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3000 sp.


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing a long, white cloak, marred by teas. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her violet eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarai is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to get laid; and to be a actor again

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarai Brightmoon, Female Halfling Warlock 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)8 (-1) 12 (+1)5 (-3)
Skills Performance -1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Holy water.


Social Check DCs


Salanop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a robe, a symbol of luck around her neck, and a glaive on her belt. She has a hunchback. She has silver hair. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Salanop hails from a village terrorized by drow. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she wants revenge against drow

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Salanop Timbers, Female Gnome Expert 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 37000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Carpenter does. Her hair is brown and very short. She is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Trym will drive conversation. She enjoys reading and quiet.

History: She was born in the north, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Carpenter job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Extrovert, Logical. Bonds: Job, Attractive, Immigrant. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Trym Underbough, Female Halfling Ranger 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Elegant Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His gray fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. When Elegant reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, Mentor, Military. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant Prim Posies, Male Tabaxi Rogue 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp.


Social Check DCs


Mantus Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is physically well-built. His blue hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: Sold as a small child to a slaver, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up flail and armor he uses now. He became a Architect soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Mentor, Nature. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Mantus Moral, Male Tiefling Monk 5
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Wella Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. Her brown hair is styled in orderly dreadlocks. She has violet eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was always a brilliant, if unscrupulous mind. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She left for the east, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Wella Tallfellow, Female Halfling Ranger 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red-brown spinel (130 gp). Eye agate (6 gp). Jet (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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