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NPC Generator

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Advanced [show]


Qualen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Qualen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the east, but his parents moved at a very young age to the south. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Qualen Nucklestamp, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 59 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)13 (+1) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Minor magic item.


Social Check DCs


Shivering On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her glaive. She wears her yellow fur up. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Shivering On the Water, Female Tabaxi Expert 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. With a patchy silver beard and wild silver hair. His thin eyebrows rest above his beady violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, In love. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Henry Watson, Male Half-Elf Cleric 15
Medium (5'2") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 116 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 700 pp. Freshwater pearl (16 gp). Moss agate (16 gp). Amber (90 gp). Violet garnet (1200 gp). Moonstone (40 gp). Tiger eye turquoise (16 gp). 1 Medium magic item.


Social Check DCs


Mella Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are blue.

Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made her what she is. She has chosen to use the inheritance that was left to her frivolously. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and money/treasure

Flaws: Insane. Bonds: Adventurer, Immigrant, Rich, Mentor. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Mella Mellerelel, Female Elf Wizard 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Deception +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 70 gp. 1 Chain shirt.


Social Check DCs


Kite Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear brown pants and tee shirts, and a wedding ring on his left hand. His lavender fur is singed and shortened. His yellow eyes peer out from beneath his Stetson brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Criminal record. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Kite Of Passion, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 800 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Nicor Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Cook uniform. His chestnut hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Nicor is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. Like his mother and his brother before him, after school he went straight into learning to become a Cook. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult.

Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Military. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Nicor Enigma, Male Tiefling Adept 3
Medium (6'4") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Violet garnet (700 gp). Star ruby (800 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered trident and tarnished sickle as well. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Frederick was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Frederick Kelsey, Male Human Warlock 11
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 21000 sp. Onyx (70 gp). Brown-green garnet (150 gp). Black pearl (1100 gp). Bloodstone (70 gp). Golden yellow topaz (1100 gp). Jet (150 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Therai Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear green clothing when he does not wear armor. His brown hair is heavily combed to the right. His white eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Therai took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Ugly, Secretive, Impulsive. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Therai Sanity, Male Tiefling Ranger 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. White pearl (130 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Thorpe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Thorpe enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Thorpe Wildcloak, Male Halfling Warrior 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)17 (+3) 13 (+1)6 (-2)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Terran, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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