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NPC Generator

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Advanced [show]


Lavinia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She usually wears her white robe and has her warhammer always slung over her shoulder. Her auburn hair is smooth and relatively long. Her violet eyes peer out from beneath her Stetson white hat.

Personality: She dislikes all the random violence that takes place in the east. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Shipwright for hire.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Lavinia Shadowquick, Female Halfling Commoner 11
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 21 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Religion +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (800 gp). Carved bone or ivory statuette (80 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Tethren Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green, dusty cloak. His deerstalker hat is riddled with cuts and holes. His silver eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 6 years.

Motivation: To end his boredom; and he is content

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: In love, Rich, Job. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Tethren Poetry, Male Tiefling Cleric 9
Medium (5'11") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 7 (-2)17 (+3)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 gp. Bloodstone (80 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and prefers to wear tan pants and tee shirts. His right hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His eyes are a pleasant green.

Personality: A skeptical and narcissistic man, Alvyn's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alvyn took refuge in the large cave and found the beat up longsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Alvyn Cobblelob, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Onyx (30 gp).


Social Check DCs


Naivara Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. She has blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Naivara Selevarun, Female Elf Aristocrat 6
Medium (4'7") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. Golden yellow topaz (700 gp). Jet (50 gp). Brown-green garnet (50 gp). 5 Acid flasks.


Social Check DCs


Beast Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered monstrous two handed axe and tarnished bastard sword as well. His fur is greying and his face has many wrinkles. His eyes are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Guardian. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Beast Of Ebony, Male Tabaxi Adept 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Dagger Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a brown and black robe with the hood down. He keeps his long gray fur kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Dagger Of Wine, Male Tabaxi Cleric 7
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 60000 cp. Chrysoberyl (160 gp). Alexandrite (800 gp). Bloodstone (50 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Borun Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is physically well-built. He wears a wide-brimmed hat to hide his balding. This amber eyed southerner is not easily forgotten.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert. Flaws: Racist. Bonds: Enemies, Mentor. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Borun Honeypot, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 5000 cp.


Social Check DCs


Margery Bradshaw, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she typically wears brown cloth garments or leather armor. She sports a flattop hair cut. Her ears are large.

Personality: She never swears and excessively uses polite adverbs when speaking. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Margery Bradshaw, Female Human Monk 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Broce Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Broce took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many brigands want him driven away.

Ideals: Joker. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Broce Ningel, Male Gnome Commoner 5
Small (3'7") Gnome, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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