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NPC Generator

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Advanced [show]


Gilthur Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Gilthur Daerdahk, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp. White pearl (50 gp).


Social Check DCs


Cockaby Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and red pants. He carries with him a set of longswords on his belt, each one with a amber on the hilt. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Cockaby Turen, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Helja Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears bulky grey painted plate armor. Her red hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.

History: Born to a Weaver, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Helja Fireforge, Female Dwarf Monk 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Bree Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is singed and shortened. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Bree Stoutbridge, Female Halfling Commoner 16
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 52 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: Violet garnet (300 gp). Blue sapphire (1400 gp). Obsidian (10 gp). Coral (70 gp). Deep blue spinel (300 gp). Lapis lazuli (10 gp). Amethyst (70 gp). Black star sapphire (1400 gp). Peridot (80 gp). White pearl (70 gp). Coral (70 gp). Jasper (80 gp). Iolite (80 gp). Obsidian (10 gp). Amethyst (70 gp). Rhodochrosite (10 gp). Banded agate (10 gp). Alexandrite (300 gp). Carnelian (80 gp). Red-brown spinel (70 gp). Zircon (80 gp). Jasper (80 gp). Golden yellow topaz (300 gp). Chrysoberyl (70 gp).


Social Check DCs


Nija Horror, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in green turtlenecks beneath a brown coat with tan slacks. Her white hair is drawn into a tight pony tail with a card scrunchie. Her silver eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.

History: Gifted from a young age, Nija studied abroad. Through the years after Nija was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nija's father didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Disciplined, Persistence, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Nija Horror, Female Tiefling Bard 6
Medium (5'7") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Jet (80 gp). Onyx (20 gp). Aquamarine (900 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her skin is fair and her fingers are delicate and long. Her red hair is slicked back into a classic pompadour. She has gray eyes.

Personality: Eldeth is depressed about a lot of things. She tends to be a nihilist. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Logical, Artistic. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Eldeth Goblinbane, Female Dwarf Druid 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp.


Social Check DCs


Dynamic Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Dynamic never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Philantrophist, Logical. Bonds: Rich, In love. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Dynamic Paws, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1300 gp. Rock crystal (50 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Juliana Walcott, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a grey top hat and grey clothes. Beneath her clothing is a huge mess of scar tissue. She has wavy red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Juliana was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: She wants to meet her childhood hero; and to reunite with her absent mother

Ideals: Philantrophist. Bonds: Slave, Job, Poor, Adventurer, Family. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Juliana Walcott, Female Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs


Carlin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely blue suit with violet socks and a vest with buckled shoes. Her blonde hair is thinning but still full. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.

Motivation: An old rival family wants her found; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Carlin Folkor, Female Gnome Bard 13
Small (3'2") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 76 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3000 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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