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NPC Generator

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Advanced [show]


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Shepherd profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He became a Farmer soon after.

Motivation: Dwarven compassion.

Flaws: Ugly, Addict, Racist. Bonds: Poor, Job, Immigrant. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)7 (-2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp.


Social Check DCs


Andram Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: The child of northern immigrants he idolized his mother. When Andram reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Entrepeneur. Bonds: Rich, Attractive, Job, Immigrant, Military. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Andram Wrath, Male Tiefling Cleric 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bolhild Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tattered old clothes. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Disease, Insane. Bonds: In love. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Bolhild Trollbleeder, Female Dwarf Adept 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 40 pp.


Social Check DCs


Astar Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He usually wears his black robe and has his hand crossbow always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Astar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Weaver, his father struggled to pay the bills. Astar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Mortician. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Optimist. Bonds: Slave, Poor, Immigrant. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Astar Generous, Male Tiefling Warrior 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Shamil Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a blue broad hat and blue clothes. Her hair is greying and her face has many wrinkles. Her blue eyes peer out from beneath her broad blue hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Rich, Religious, In love. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Shamil Horcusporcus, Female Gnome Cleric 6
Small (3'0") Gnome, Neutral Evil (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)19 (+4) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Giant, Aquan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 50 pp.


Social Check DCs


Balimaar Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with tan stripes complete with hood. He is portly but not overly obese. His white hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Bonds: Family, Religious, Criminal record, In love, Rich. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Balimaar Kimberly, Male Human Rogue 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Beiro Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Pacifist. Flaws: Ugly, Insane, Emotional. Bonds: Adventurer. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Beiro Garcia, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'7" and wears a well pressed and immaculate suit (or dress). Her left hand appears badly burned and disfigured. She keeps her white fur in a pixie cut. Her yellow unseeing eyes seem to look past you.

Personality: She is fixated on the number 29. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with finding treasure.

History: Born to a Seamstress, her father struggled to pay the bills. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Disease, Insane. Bonds: Adventurer, Poor. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Emerald Grass, Female Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (1800 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Kody Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kody was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Kody Madden, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Chalcedony (70 gp).


Social Check DCs

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