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NPC Generator

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Advanced [show]


Názkûga Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, white cloak. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: The child of a Navigator, who enjoyed hunting, Názkûga was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and expand his business

Ideals: Passionate. Flaws: Antagonistic, Insomniac. Bonds: Nature, Job. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Názkûga Hamilton, Male Half-Orc Druid 10
Medium (5'5") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 180 pp.


Social Check DCs


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears his auburn hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Fighting, Passionate, Pacifist. Bonds: Immigrant, Nature, Has a crush. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Adelard Spaulding, Male Human Fighter 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 19 (+4)11 (+0)
Skills Perception +8, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1700 gp. Jeweled electrum ring (6000 gp). Cloth of gold vestments (150 gp). An abacus with copper, silver and gold markers (150 gp). A delicate silver chain set with a tourmaline (50 gp). Black velvet mask with numerous citrines (150 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purah Honor, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. Her chestnut hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Purah Honor, Female Tiefling Barbarian 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 97 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)15 (+2) 8 (-1)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 12000 sp.


Social Check DCs


Lia Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a blue collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. Her blonde hair is long and unkept. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She receives visions of the future at random moments

History: Born in the south to a Mortician, Lia learned a great deal about her father's area of expertise. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying sister.

Motivation: She is unsatisfied with her job; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, In love. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Lia Withrethin, Female Elf Aristocrat 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Golden yellow topaz (300 gp).


Social Check DCs


Thea Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her golden hair is long and unkept. Her gray eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her religion dominates her actions; and a deep hatred of brigands

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Thea Silvereyes, Female Halfling Warlock 9
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Orc, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1100 gp. Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (60 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Don Snape, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black, silky, and of moderate length. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Don lived on a farm with his father, near the main road leading to a nearby town. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Family, Military. Occupation: Layabout

Voice: French accent

Attributes [hide]

Don Snape, Male Human Commoner 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Tordek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His arcane abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: Revenge; and doesn't want to be a healer and was forced into it by his family

Ideals: Fighting, Gifted, Artistic. Flaws: Insane. Bonds: Family, Enemies. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Tordek Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 pp.


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is greying and his face has many wrinkles. His gold eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and expand his business

Flaws: Ugly, Secretive. Bonds: Rich, Job, Nature, Mentor. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Wizard 5
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)7 (-2) 9 (-1)17 (+3)
Skills Insight +2, Investigation +1
Senses Passive Perception 9
Languages
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. His hair is brown and very short. His half smiles and blue eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Bertram Morton, Male Human Aristocrat 2
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 370 gp. Red spinel (40 gp).


Social Check DCs

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