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NPC Generator

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Advanced [show]


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man is wearing the road beaten gear of a warrior. His gray fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Five was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Five decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Five Timber, Male Tabaxi Bard 9
Medium (6'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1900 gp. Eye agate (4 gp). Red spinel (160 gp).


Social Check DCs


Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes. His skin is also unnaturally pale. He has blonde hair. This brown eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and retire the richest man in the south

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Einkil Torevir, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 370 gp. 1 Magnifying glass.


Social Check DCs


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length white hair. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: Sindri was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Sindri abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Adventurer. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Sindri Nucklestamp, Male Gnome Wizard 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 54 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1100 pp. Aquamarine (1400 gp). Azurite (16 gp). Golden yellow topaz (1400 gp). Red garnet (160 gp). Red-brown spinel (160 gp). Red spinel (160 gp). Black pearl (1400 gp).


Social Check DCs


Cressel Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green cloak and cross-gartered black stockings. His whole body is exceptionally muscular. His blue hair is slicked back into a classic pompadour. He has silver eyes and a green hat with a black feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Fighting. Flaws: Emotional. Bonds: Immigrant, Criminal record, Rich. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Cressel Cheer, Male Tiefling Commoner 3
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Average lock. 1 Magnifying glass.


Social Check DCs


Sekhmet Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of lances on her belt, each one with a aquamarine on the hilt. She sports a flattop hair cut. She has silver eyes and a black hat with a tan feather.

Personality: Sekhmet wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born in a small mountains village. Her mother had invested heavily in several trade routes and wanted her to inherit them. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dragonborn people; and she is greedy

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Rich, Nature. Occupation: Brewer

Voice: French accent

Attributes [hide]

Sekhmet Instinct, Female Tiefling Monk 8
Medium (4'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 16 (+3)18 (+4)
Skills Performance +7, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Thodris Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a long black ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of illithids once and for all.

History: Born in a small village she learned the ways of the warrior from her mother. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world; and she is content

Ideals: Fighting, Logical. Flaws: Mundane, Fearful. Bonds: Enemies. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Thodris Rakankrak, Female Dwarf Bard 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Baggi Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is cut short. She has several tiny jet earrings on each ear.

Personality: She snorts whenever she laughs or is feeling confident. She does not believe in violence as a means to an end. She is a dedicated Tailor but believes her peers are too gung-ho.

History: Sold as a small child to a slaver, Baggi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting, Athletic, Pacifist. Bonds: Rich, Mentor. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Baggi Eastaughffe, Female Half-Orc Warrior 9
Medium (6'3") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)7 (-2) 15 (+2)7 (-2)
Skills Performance +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 9000 sp. Citrine (60 gp). Amethyst (150 gp).


Social Check DCs


Drusilia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a blue collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her brown hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: Drusilia is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Drusilia took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for her; and she wants revenge against gnolls

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Depressed. Bonds: Enemies. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Drusilia Ilphelkiir, Female Elf Commoner 10
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5

Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Sorath Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a mountains tribe. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Shy, Insomniac. Bonds: Rich, Nature, Adventurer. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Sorath Integrity, Female Tiefling Adept 18
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 143 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)10 (+0) 13 (+1)16 (+3)
Skills Athletics +8, Religion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333

Possessions: 8000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Brass mug with jade inlays (500 gp). Gold music box (3000 gp).


Social Check DCs

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