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NPC Generator

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Advanced [show]


Liftrasa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a fancy grey dress. She sports a flattop hair cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Liftrasa was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Opinionated, Persistence. Bonds: Attractive, Job, Criminal record. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Liftrasa Aranore, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Athletics +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a tan scarf. He has a moderate pudge and is not very fit. His black hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. After coming to the age of reason, Aramil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Joker, Gifted. Bonds: Criminal record, Rich, Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Aramil Amakiir, Male Elf Paladin 10
Medium (5'1") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 40 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 5 (-3)16 (+3) 11 (+0)6 (-2)
Skills Deception +2, Nature +7
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon, Terran
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2300 gp.


Social Check DCs


Dell Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear white pants and tee shirts. She wears her golden hair up. She has gleaming, smiling green eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her sister's freedom.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Military, Job. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Dell Stoutbridge, Female Halfling Adept 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 8 (-1)6 (-2)
Skills Arcana +2, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Seere Luck, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in earthy colors with a black and white handkerchief worn on her left side. Her hair is silver and curly. She has red eyes and a black hat with a white feather.

Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Seere was born the youngest of three triplets. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by giants. Seere was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She'd like to take her coworkers down a peg; and many giants want her driven away

Flaws: Insane. Bonds: Family, Slave, Enemies, Job. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Seere Luck, Female Tiefling Warlock 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Garfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. He receives visions of the future at random moments

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and he is greedy

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Rich, Has a crush, Adventurer. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Garfield, Male Human Warlock 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a pickaxe. Her red hair is still thick. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Millicent Firahel, Female Half-Elf Fighter 3
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gesrethe Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly lances and greatswords. Her white crest is long and unkept. Her gold eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. Her job bores her to no end. She has decided to make it more interesting.

History: She got into the Spice Merchant business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gesrethe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gesrethe. She has set out to sabotage the competition.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Gesrethe Baharoosh, Female Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp.


Social Check DCs


Dondon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. He has a hunchback. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dondon was born on a far northern desert where he grew up under the tutelage of his father, an expert Server. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dondon Honeypot, Male Halfling Warlock 14
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +8, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 400 pp. Jasper (50 gp). Zircon (50 gp). Jade (120 gp). Rhodochrosite (12 gp). Citrine (50 gp). Alexandrite (600 gp). Malachite (12 gp). Banded agate (12 gp). Blue star sapphire (1600 gp). Freshwater pearl (12 gp). Amethyst (120 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length beige fur. She has blue eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Athletic, Passionate. Bonds: Rich, Criminal record. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Spring Prim Posies, Female Tabaxi Barbarian 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Onyx (30 gp). Sard (30 gp). Bloodstone (30 gp). Zircon (30 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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