Torbera Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her chestnut hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She also hits on women, regardless of circumstances.
History: Torbera was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Torbera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to open a new tavern; and wants a kiss
Bonds: Attractive, Has a crush, Poor, Nature, Job. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 5 (-3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +6
Possessions: 240 gp. 1 Healer’s kit.
Cask Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a feathered hat to cover her moderate length black fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Cask has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She has a crush on the local Fisher.
Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Has a crush. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Arha Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear black clothing when she does not wear armor. She wears a deerstalker hat to hide her balding. She has several tiny sapphire earrings on each ear.
Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich eastern family. While studying, she fell in love. They married and had a daughter. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Rich, In love, Guardian. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. Deep blue spinel (300 gp). 1 Tanglefoot bags.
Smoking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He wears his yellow fur up. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Ploughman, but he got bored and became a Weaver. He became a Weaver soon after.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he is unsatisfied with his job
Flaws: Racist. Bonds: Attractive, Rich, Religious, Job. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
Possessions: 900 gp. Black opal (1100 gp). Banded agate (12 gp).
Purson Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his chestnut hair down. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Purson hails from a village terrorized by gnolls. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Purson and his spouse have recently divorced.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 18)
Armor Class 13
Hit Points 112 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Terran, Draconic
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 |
Possessions: 1600 pp. Old masterpiece painting (900 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (600 gp). Sapphire pendant on gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Major magic item.
Flame Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black fur is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: Flame lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Terran, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1200 gp. A necklace of small pink pearls (5000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harann Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her white crest is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. The war was a terrible time for her, and Harann does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and she feels kind of lost in life
Ideals: Philantrophist. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 800 gp.
Mialee Hanali, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She has a large blue mantle and cape that has been intricately interwoven into her grey robe. She has slicked back red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Mialee was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 300 gp.
Amnon Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is thinning but still full. His eyes, though not visible through his cowl, are silver.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His parents moved while he was still in utero so he is the first generation to be born here. Amnon was born on a far southern island where he grew up under the tutelage of his mother, an expert Sellsword. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Passionate, Entrepeneur. Bonds: Immigrant. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1500 gp. Chrysoberyl (60 gp). Banded agate (6 gp). Lapis lazuli (6 gp). Obsidian (6 gp). Blue quartz (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
