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NPC Generator

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Advanced [show]


Cairn Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Seamstress does. His long blue hair is drawn into a two foot long braid. His eyes are likewise white.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. Cairn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Seamstress.

Motivation: To pay off his debts; and money/treasure

Flaws: Disease. Bonds: Job, Adventurer, Rich, Debt. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Cairn Prudence, Male Tiefling Ranger 10
Medium (5'0") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Carnelian (80 gp).


Social Check DCs


Travok Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west his family was never financially stable. He worked as a nervous Crown-heir and found it very stressful. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and further expansion of business

Ideals: Gifted. Bonds: Job, Poor, Nature, Criminal record. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Travok Loderr, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 80 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 300 pp. Blue quartz (6 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Fire opal (500 gp). Deep blue spinel (400 gp). Citrine (70 gp). Jet (140 gp).


Social Check DCs


Megren Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red crest. She typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. She has a hunchback. Her long red crest is drawn into a two foot long braid. She has gleaming, smiling gold eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Megren was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Half-Orc compassion; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Antagonistic, Racist. Bonds: In love. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Megren Imbixtellrhyst, Female Dragonborn Warrior 6
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 4 (-3)18 (+4) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Orc, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a Stetson hat. His gray eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zook took refuge in the old dungeon and found the beat up shield and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism, Persistence. Bonds: Rich, Attractive, Nature, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Zook Ironhide, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 24000 sp.


Social Check DCs


Astaro Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time and is in decent physical shape. Her silver hair is singed and shortened. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She never wears the same outfit twice, unless she absolutely has to.

History: She was born at the edge of vast mountains. Astaro liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she feels threatened by others

Ideals: Persistence, Artistic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Astaro Ennui, Female Tiefling Adept 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)14 (+2) 13 (+1)18 (+4)
Skills History +5, Performance +7
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his longsword always slung over his shoulder. He keeps his white fur in a pixie cut. His yellow eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He is obsessed with his god.

History: Born in the south to a Scribe, Great learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Bonds: Has a crush, Religious, Job, Rich, Adventurer. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Great Of Ivory, Male Tabaxi Aristocrat 14
Medium (5'0") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Deception +5, Insight +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Carved bone or ivory statuette (90 gp). A necklace of small pink pearls (6000 gp). Jeweled gold crown (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Falkrunn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her pastel robe. She carries with her a set of flails on her belt, each one with a jet on the hilt. She has moderate length silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Falkrunn was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Falkrunn Fallack, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp. 1 Chain shirt.


Social Check DCs


Tawar Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair, when down, is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Dyer, who enjoyed hunting, Tawar was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break

Ideals: Joker, Justice, Optimist. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tawar Graham, Female Half-Orc Bard 4
Medium (5'9") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 19000 cp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Purah Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her blue hair is heavily combed to the left. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the south her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Purah Suspicion, Female Tiefling Monk 13
Medium (5'9") Tiefling, Neutral Evil (CR 13)
Armor Class 9
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Athletics +7, Medicine +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3

Possessions: 3000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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