Ralf Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This brown eyed northerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a great chef.
History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item.
Fivin Firahel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair down. This amber eyed westerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Merchant again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease. Bonds: Immigrant, Rich, Job. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 3 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +7
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.
Sekhmet Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her silver hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She is a Lamia in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep.
Ideals: Passionate. Flaws: Ugly, Insomniac, Insane. Bonds: Adventurer. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 700 gp.
Antinua Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Navigator. She is bristling with hidden weapons, mostly kukris and greatswords. With bright silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has had some formal dancing training, and achieved minor success. She then took over the family business and is one of the better Navigator for hire.
Motivation: She is compelled to act according to her religious beliefs; and expand her business
Ideals: Professionalism, Artistic. Bonds: Job, Criminal record, Religious. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Heward Staurheim, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are brown and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Opinionated. Bonds: Attractive, In love, Family. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Iolite (30 gp).
John Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He wears a small hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Fighting, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Rimmon Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Locksmith uniform. His hair is short and white. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Rimmon studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Locksmith job and began his own company from there.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends
Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Naivara Firahel, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear tan clothing when she does not wear armor. Her hair is long and blonde with streaks of white, and is pulled back with small tan clips. She has gleaming, smiling gray eyes.
Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Bookbinder, who enjoyed hunting, Naivara was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Impulsive. Bonds: Has a crush, Nature, Job, Criminal record. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Azza Fright, Female Tiefling [Permalink]
Personal [hide]
Description: 4'11" and muscular, this western woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. Her silver eyes peer out from beneath her Stetson black hat.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She comes from a rich western family. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She is searching for what she claims is her rightful reward.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 5)
Armor Class 8
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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