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NPC Generator

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Advanced [show]


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dagger was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Attractive, Military, Rich. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Dagger Grass, Male Tabaxi Fighter 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with red highlights, and long black pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Fearful, Mundane. Bonds: Criminal record, Family. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Fighter 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Huru Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple black robe with blue stripes complete with hood. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the south her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk

Ideals: Athletic, Philantrophist, Optimist. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Huru Snape, Female Half-Orc Adept 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Five In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple pastel robe with green stripes complete with hood and is in decent physical shape. He has styled his white fur well, parting it to the right. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with singing.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Artistic. Bonds: Guardian, Nature, Rich, Adventurer. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Five In Woods, Male Tabaxi Bard 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gorbundus Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large green mantle and cape that has been intricately interwoven into his black robe. His crest is blue, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. Gorbundus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Gorbundus Phrahdrandon, Male Dragonborn Adept 16
Medium (6'8") Dragonborn, True Neutral (CR 16)
Armor Class 13
Hit Points 128 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 6000 gp. Silver chalice with lapis lazuli gems (140 gp). Gold music box (2000 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver chalice with lapis lazuli gems (140 gp). Old masterpiece painting (1600 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (3000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Pyra Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her dark red hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Barrister, who enjoyed hunting, Pyra was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Nature, Adventurer. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Pyra Pursuit, Female Tiefling Adept 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 6 (-2)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 8
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Soveliss Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Glassblower, Soveliss learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Soveliss Galanodel, Male Elf Expert 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Ûgakûga Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. He is physically well-built. His white hair is heavily combed to the right. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a forest tribe. Ûgakûga was born on a far northern forest where he grew up under the tutelage of his father, an expert Baker. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Nature, Immigrant. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Ûgakûga Pinkerton, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). She has wavy auburn hair. She has gleaming, smiling brown eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Further she is a bit of a stoner and is frequently out of it.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Rosalind Harris, Female Half-Elf Cleric 10
Medium (5'4") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1900 gp. Jet (90 gp). Peridot (20 gp).


Social Check DCs

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