Nalaed Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is still thick. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Someone believes her a fraud.
Ideals: Optimist, Logical. Bonds: Rich, Attractive, Enemies. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (1000 gp).
Nalral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is silver and curly. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he's in love
Ideals: Justice. Flaws: Ugly, Shy, PTSD. Bonds: Mentor. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp.
Nimble Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized pastel coat, he is not a threatening figure. His black fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 26 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2500 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Laucian Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: An older man who usually wears his tan robe and has his shortbow always slung over his shoulder, he is not a threatening figure. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the east. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Nature, Adventurer. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Medrash Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. He keeps his gold crest in a pixie cut. His eyes are a pleasant gold.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is unsatisfied with his job
Flaws: Secretive. Bonds: Job, Enemies, Rich, Adventurer. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Golden pearl (50 gp).
Alain Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears red cloth garments or leather armor. She is physically well-built. She wears her auburn hair down. She wears large thick round spectacles.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and a rival would like her out of the picture
Ideals: Entrepeneur, Logical. Flaws: Greedy. Bonds: Criminal record, Job. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 1000 gp. Banded agate (5 gp). Jasper (20 gp). Alexandrite (900 gp). Bloodstone (20 gp).
Gillyd Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A skeptical and narcissistic woman, Gillyd's first love is herself. Her second love is also herself. She takes great joy in being the best Architect in town.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Armorer, but doesn't like to broadcast it.
Motivation: She is greedy; and sabotage a competitor
Ideals: Impeccable. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 350 pp. Rich purple corundum (900 gp). Jade (160 gp). Rhodochrosite (12 gp). Fire opal (900 gp). Violet garnet (500 gp). Moss agate (12 gp). Amber (160 gp).
Quelenna Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her golden hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Hematite (14 gp). 1 Minor magic item.
Adrex Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brass crest is lengthy. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Adrex will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the west to a Map Maker, Adrex learned a great deal about his father's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Adventurer, Job, Enemies. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 14000 sp. Blue sapphire (1600 gp). Amber (40 gp). Freshwater pearl (16 gp). Star rose quartz (60 gp). Citrine (60 gp). Jet (40 gp). Peridot (60 gp). Deep green spinel (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!