Oppleby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is lengthy. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He takes great joy in being the best Dilettante in town.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Dilettante.
Motivation: Seeks redemption; and to be a slave trader again
Ideals: Justice. Bonds: Job, Nature, Rich, Criminal record. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Eva Bentley, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. She has wavy red hair. She has gleaming, smiling blue eyes.
Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Immigrant, Has a crush. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Deep green spinel (100 gp).
Andry Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems, marred by sweets. Her white hair is cut jaggedly and amateurishly. She has several tiny ruby earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school to support her sick mother, and resented it. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter
Ideals: Justice, Logical, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Aquan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Elama Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her white hair is cut short. Her face is covered beneath a completely black helmet.
Personality: Prone to second guessing herself, she comes off as nervous. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Elama was raised in a hard working conservative environment. A gifted student she started as a Bather, but she got bored and became a Fisher. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Job. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40000 cp. Alexandrite (1200 gp).
Ovak Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. Her hair is brown, silky, and of moderate length. Her eyes are brown and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: When she was but 7 years old her parents immigrated from the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Optimist, Artistic. Bonds: Attractive, Immigrant, Religious. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp. Blue quartz (10 gp). Onyx (80 gp). Amber (110 gp). Violet garnet (1200 gp). 1 Minor magic item.
Flame Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of her god around her neck, and a hand crossbow on her belt, and a wedding ring on her left hand. She wears her white fur down. Her eyes are a pleasant amber.
Personality: Overbrimming with self-confidence, Flame isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful slaver made her what she is. Through the years after Flame was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Flame's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: In love, Mentor. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 33 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2100 gp.
Travok Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Athletic. Bonds: Slave, Immigrant. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 40000 cp. Obsidian (11 gp). Tourmaline (60 gp). Red garnet (60 gp). 1 Minor magic item.
Elegant On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a simple brown robe with yellow stripes complete with hood. She wears her beige fur down. She is very pretty but has cold, dead eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elegant fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her brother
Ideals: Professionalism, Fighting, Gifted. Bonds: Attractive, Military. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp.
Crampernap Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He prefers to wear tan pants and tee shirts. He wears a deerstalker hat to cover his moderate length red hair. He has amber eyes.
Personality: Crampernap speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Crampernap grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Secretive. Bonds: Adventurer, Family, Religious. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
