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NPC Generator

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Advanced [show]


Manfred Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: Manfred was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Job. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Manfred Holimion, Male Half-Elf Warlock 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)12 (+1) 8 (-1)10 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mordai Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with broad hat. He wears his blue hair down. His eyes are a pleasant gold.

Personality: Mordai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: He got into the Shepherd business at a young age. Cursed with lycanthropy at a very young age, Mordai has worked very hard to control his curse. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Miller again; and wants to work out more often

Ideals: Athletic, Impeccable, Pacifist. Flaws: Disease. Bonds: Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Mordai Vice, Male Tiefling Ranger 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. 1 Darkwood Buckler.


Social Check DCs


Saphara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. She has a moderate pudge and is not very fit. Her black crest is drawn into a tight pony tail with a clover scrunchie. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a island tribe. She was an apprentice working in her mother's forge. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and balancing her hectic life and new animal trainer responsibilities is difficult

Ideals: Impeccable. Flaws: Mundane. Bonds: Nature, Job, Criminal record. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Saphara Ghaallixirn, Female Dragonborn Cleric 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Mialee Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This western woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. Her silver hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of brigands once and for all.

History: Mialee lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. By chance she met her sister recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Bonds: Poor, Immigrant, Attractive, Enemies, Family. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Mialee Rothenel, Female Elf Expert 9
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Akra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her white crest. Her eyes, though not visible through her cowl, are red.

Personality: She dislikes all the random violence that takes place in the west. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Baker arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Akra took refuge in the old dungeon and found the beat up bow and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Pacifist. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Akra Orexijandilin, Female Dragonborn Adept 13
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Medicine +7, Nature +6
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 3000 gp. Carnelian (50 gp). Rose (50 gp). Violet garnet (900 gp). Rock crystal (50 gp). Moss agate (16 gp). Deep blue spinel (900 gp). Sard (50 gp). 1 Medium magic item.


Social Check DCs


Seraphina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. Her chestnut hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Seraphina was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Seraphina Warmwater, Female Halfling Wizard 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Spear Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. She has done her best to style her white fur to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Spear is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born several months after her father was called into army service. She moved out north to avoid the crime she committed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is a bit of a kleptomaniac.

Bonds: Rich, Adventurer, Family, Military, Criminal record. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Spear Paws, Female Tabaxi Adept 5
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 8 (-1)9 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Sard (30 gp). Rock crystal (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He has wavy black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Naill lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Logical. Bonds: Attractive, Family, Job, Adventurer. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Naill Mystralath, Male Elf Fighter 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ermina Carlton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tight fitting brown shirt and pants. She is an epitome of beauty. Her golden hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Shipwright. She turns her eye from what people do, preferring to live and let live. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to trick people and travel the world for free.

Motivation: She'd like to take her coworkers down a peg; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Ermina Carlton, Female Human Fighter 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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