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NPC Generator

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Advanced [show]


Nyx Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her skin is fair and her fingers are delicate and long. Her brown hair is wavy and long. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Nyx took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and to settle down with her crush

Ideals: Joker, Opinionated, Gifted. Bonds: Attractive, Has a crush. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Nyx Fiddlefen, Female Gnome Monk 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 68 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Riley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears brown leather gloves, a brown jacket, and tight pants. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He wants revenge against dire rats; and expand his business

Ideals: Artistic, Joker, Gifted. Bonds: Job, Enemies. Occupation: Mortician

Voice: American accent

Attributes [hide]

Arnold Riley, Male Human Cleric 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 80 gp.


Social Check DCs


Silvo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his blonde hair. His amber unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Interpreter. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Miller again; and he's repulsed by the pc

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Silvo Goodbarrel, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 8000 sp.


Social Check DCs


Wiggens Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Wiggens Dunben, Male Gnome Warrior 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Falkrunn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a grey poncho over her likewise colored trousers and shirt and is in decent physical shape. Her long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Flattery will make her almost putty in your hands.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She inherited the family business which she has now maintained for 10 years.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Disease, Selfish. Bonds: Job. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Falkrunn Ironfist, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp.


Social Check DCs


Margery Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She wears a faded coat and loose pants complete with deerstalker hat. She has a long white ponytail with little hanging trinkets. Her ears are large.

Personality: Margery speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Priest, her mother struggled to pay the bills. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Margery began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Margery Koehlanna, Female Half-Elf Rogue 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 60 pp. 1 Masterwork Light steel shield. 1 Buckler. 1 Half-Plate.


Social Check DCs


Râsh Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has white hair. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Râsh Wilberforce, Male Half-Orc Expert 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100000 cp. Old masterpiece painting (800 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Tomi Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. Through the years after Tomi was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tomi's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Painter

Voice: German accent

Attributes [hide]

Tomi Greenleaf, Male Halfling Commoner 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)7 (-2) 9 (-1)6 (-2)
Skills History +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ranala Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of death on her torso. Her skin is fair and her fingers are delicate and long. She has moderate length chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Ranala reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. By chance she met her sister recently and the two have been together since.

Motivation: Revenge; and her relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Adventurer, Military, Family, Enemies. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Ranala Loofollue, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs

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