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NPC Generator

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Advanced [show]


Marastyr Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is golden and curly. She has several tiny jet earrings on each ear.

Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Marastyr Torevir, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Lidda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears professional attire. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. Lidda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Lidda was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Flaws: Insane, Impulsive, Hedonist. Bonds: Attractive, Job. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Lidda Smoothhands, Female Halfling Monk 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs


Clerebold Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his old friends; and regain custody of his daughter

Bonds: Attractive, Military, Religious, Family, Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Clerebold Jordan, Male Half-Elf Cleric 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Hugolina Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She very much looks the part of a Cook. Her silver hair, when down, is lengthy. Her brown eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Cook business at a young age. She moved from fad to fad and when she turned 15 she discovered dancing. She has drifted from career to career and currently works as a Cook.

Motivation: Sabotage a competitor.

Ideals: Joker, Logical, Artistic. Bonds: Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Hugolina Ray, Female Half-Elf Paladin 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Religion +4
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Ishte Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her violet robe. Her hair is silver, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk; and many gnolls want her driven away

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Ishte Soft, Female Tiefling Warrior 6
Medium (6'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)20 (+5)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lorilla Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of shortbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is singed and shortened. Her thin eyebrows rest above her beady amber eyes.

Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to loving parents in a slum to the west. In her 10th year, her parents were killed by a illithids raid, leaving Lorilla alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Lorilla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away; and she wants revenge against illithids

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Lorilla Folkor, Female Gnome Wizard 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 16000 cp. Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gorfel Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small plains village. Cursed with a spirit at a very young age, Gorfel has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Criminal record, Nature. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Gorfel Quinton, Male Half-Orc Wizard 17
Medium (5'10") Half-Orc, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 47 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 5 (-3)14 (+2)
Skills Athletics +8, Insight +3
Senses Passive Perception 7
Languages Common, Orc, Draconic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 3000 gp. Lapis lazuli (14 gp). Azurite (14 gp). Jet (110 gp). Peridot (20 gp). Peridot (20 gp).


Social Check DCs


Neega Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black collared shirt and pastel skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her long white hair reaches down to her waist. Her green unseeing eyes seem to look past you.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and someone believes her a fraud

Flaws: Disease, Antagonistic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Neega Clayton, Female Half-Orc Rogue 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Mûzglob Conway, Male Half-Orc Monk 14
Medium (5'6") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 50 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 9 (-1)8 (-1)
Skills Insight +4, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (600 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver chalice with lapis lazuli gems (90 gp). A silver and pearl hairclip (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold music box (3000 gp).


Social Check DCs

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