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NPC Generator

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Advanced [show]


Himo Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His hair is cut close to his head. His ears are large.

Personality: Eccentric and domineering, Himo will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a mountains tribe. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Himo Aloro, Male Elf Monk 6
Medium (5'1") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally well dressed albeit a few years behind the times. She has styled her blonde hair well, parting it to the right. She has brown eyes and a red hat with a white feather.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Further expansion of business; and to be a actor again

Ideals: Fighting. Bonds: Attractive, Job, Military. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Chenna Hogcollar, Female Halfling Warrior 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Golden pearl (100 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His moppish white hair is in a traditional bowl cut. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. When Olunt reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Philantrophist. Flaws: Shy. Bonds: Military, Has a crush. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Olunt Brazzik, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)4 (-3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His broad hat is riddled with cuts and holes. His eyes are a pleasant gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Rich, Nature. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalral Dankil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)13 (+1) 11 (+0)7 (-2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp. Bloodstone (80 gp). Jasper (80 gp). Emerald (400 gp).


Social Check DCs


Kairon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His white hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Kairon has worked very hard to control his curse. He has worked as a Blacksmith like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Kairon Anarchy, Male Tiefling Warlock 2
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Jak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His eyes are green and beady.

Personality: Jak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Jak Tosscobble, Male Halfling Wizard 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Cotton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny aquamarine earrings on each ear.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Cotton, Male Human Warlock 2
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1100 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Kathra Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear grey pants and tee shirts. Her hair is chestnut and curly. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with her god.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Optimist. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Kathra Torunn, Female Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 340 gp.


Social Check DCs


Therai Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is heavily combed to the left. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Fletcher and found it very stressful. He has worked as a Fletcher like his mother before him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Therai Dignity, Male Tiefling Cleric 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 500 gp. Sard (30 gp). Alexandrite (1600 gp). White pearl (70 gp). Moss agate (7 gp). White opal (600 gp).


Social Check DCs

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