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NPC Generator

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Advanced [show]


Lûgdash Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His tied-back hair is white. His amber eyes peer out from beneath his Stetson white hat.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lûgdash took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lûgdash Hallewell, Male Half-Orc Druid 15
Medium (5'6") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (500 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Right-Handed Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his lavender fur in a pixie cut. He has a tattooed face.

Personality: Eccentric and domineering, Right-Handed will drive conversation. He works hard and plays hard.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Hedonist. Bonds: Rich. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Right-Handed Blossom, Male Tabaxi Cleric 12
Medium (5'4") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 100 pp.


Social Check DCs


Jelenneth Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue tunic with black highlights, and long white pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is wavy and long. She has a dull look in her hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.

History: From birth she was tutored by a cruel and relentless mentor. Her family was turned out during the war. She and her family wandered south to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Jelenneth Wasanthi, Female Elf Rogue 4
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tana Garrick, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'5" and wears a tan shirt with thin grey vertical stripes and tan pants. Her black hair is still thick. She has a dull look in her amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the west, but her parents moved at a very young age to the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the west, certain she would find work there.

Motivation: To prove her worth to the world; and wants to open a new tavern

Flaws: Impulsive. Bonds: Attractive, Immigrant, In love, Job. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Tana Garrick, Female Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics -1, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Onyx (20 gp). Smoky quartz (20 gp). Chrysoberyl (110 gp). 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Pelt Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, white shirt, and blue tie. She has a moderate pudge and is not very fit. Her yellow fur has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Flaws: Antagonistic, Shy, Disease, PTSD. Bonds: Attractive. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Pelt Of Clay, Female Tabaxi Commoner 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alberich Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He has a black handlebar mustache and slicked back black hair. He has several tiny amber earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Adventurer profession.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alberich took refuge in the large cave and found the beat up rapier and armor he uses now. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and sabotage a competitor

Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Nature. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Alberich Silverstone, Male Dwarf Cleric 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Kaladan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a moderate pudge and is not very fit. His copper crest has been sun bleached extensively. His red unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Sellsword in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Barkeep, but he got bored and became a Sellsword. He has set out to sabotage the competition.

Motivation: Money/treasure; and further expansion of business

Flaws: Disease, Insane. Bonds: Guardian, Job, Rich. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Kaladan Delmirev, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1800 gp.


Social Check DCs


Patrin Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" southern man, he has the majority of his body covered in plate. He wears his silver crest down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Patrin has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Greedy, Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Patrin Tiammanthyllish, Male Dragonborn Aristocrat 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Star rose quartz (40 gp).


Social Check DCs


Alice Harley, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. She has wavy blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also has developed a complete distrust of the Engraver profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Alice was left her mother's suit of armor and trained in its use and care. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To end her boredom; and she wants nothing more than to rejoin the army

Flaws: Insomniac, Mundane. Bonds: Family, Job, Military. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Harley, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Athletics +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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