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NPC Generator

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Advanced [show]


Tricking Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a brown and tan robe with the hood down. Her gray fur is long and unkept. Her fierce yellow eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Ugly, Insomniac. Bonds: Immigrant, Rich, Nature. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Tricking Shoe, Female Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Golden pearl (120 gp).


Social Check DCs


Norman Riley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His chestnut hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Riley, Male Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs


Seven Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. His fur is cut close to his head. His eyes are amber and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Seven Prim Posies, Male Tabaxi Warrior 4
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kite Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She typically wears pastel cloth garments or leather armor. Her red fur is lengthy and is close to two feet long. Her green unseeing eyes seem to look past you.

Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Armorer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Has a crush, Poor, Family. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Kite Of Ale, Female Tabaxi Aristocrat 5
Medium (4'10") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Sardonyx (80 gp).


Social Check DCs


Caeldrim Nailo, Male Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has styled his brown hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 8 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is greedy; and expand his business

Ideals: Joker. Bonds: Slave, Immigrant, Job, Rich. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Caeldrim Nailo, Male Elf Bard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Rimple Sympony, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this southern man dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rimple Sympony, Male Gnome Druid 11
Small (3'8") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Deception +6, Religion +6
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rock crystal (20 gp). Rock crystal (20 gp). Amber (100 gp). Malachite (11 gp). Malachite (11 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Fright, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Habor Fright, Male Tiefling Expert 9
Medium (5'5") Tiefling, Lawful Evil (CR 9)
Armor Class 9
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Deception +7, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Dynamic Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has cinnamon fur. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Dynamic Of Claws, Male Tabaxi Barbarian 12
Medium (5'3") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple violet robe with red stripes complete with hood. His tied-back hair is auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Lance will drive conversation. He enjoys reading and quiet.

History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Extrovert, Logical. Flaws: PTSD. Bonds: Nature. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Lance Wilmont, Male Half-Elf Monk 10
Medium (5'6") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 8 (-1)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 9
Languages Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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