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NPC Generator

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Advanced [show]


Tawar Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes, and sports empty pouches on her belt. Her white hair is knotted and matted. She has green eyes and a black hat with a blue feather.

Personality: Tawar is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She was granted arcane powers by her dying sister.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Gifted, Logical. Flaws: Ugly, Depressed, Shy. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Tawar Allerton, Female Half-Orc Sorcerer 5
Medium (5'4") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Draconic, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 4000 sp.


Social Check DCs


Gillyd Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She carries with her a set of clubs on her belt, each one with a emerald on the hilt. She has a very tight haircut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and to be a sellsword again

Ideals: Fighting. Flaws: Hedonist, Mundane. Bonds: Job, Rich. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Gillyd Trueanvil, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)9 (-1) 11 (+0)7 (-2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dworic Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of magic on his torso. He has shaved his head bald. His half smiles and violet eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Dworic grew up listening to his father's many stories. Dworic abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Adventurer. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Dworic Trueanvil, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1600 sp.


Social Check DCs


Barbena Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She has the majority of her body covered in plate. Her black hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 5 years old her parents immigrated from the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: French accent

Attributes [hide]

Barbena Stoutale, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs


Ermina Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her golden hair is thinning but still full. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Ermina was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her son; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Ermina Snowdon, Female Human Cleric 2
Medium (4'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 210 gp.


Social Check DCs


Greethen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. His white crest is smooth and relatively long. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Mundane, Shy, Racist. Bonds: Immigrant, Poor. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Greethen Shestendeliath, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 700 sp. Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Ethereal Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. His black fur is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ethereal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Slave. Occupation: Banker

Voice: Raspy

Attributes [hide]

Ethereal Running, Male Tabaxi Aristocrat 11
Medium (5'9") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Deception +5, Medicine +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2400 gp. Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Mozfel Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely white suit with green socks and a vest with buckled shoes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Mozfel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Ploughman, Mozfel learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Job, Family. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Mozfel Hayes, Male Half-Orc Cleric 14
Medium (5'0") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 100 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 19 (+4)6 (-2)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176554433200

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Carved bone or ivory statuette (40 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (30 gp). Solid gold idol (1200 gp). Cloth of gold vestments (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Ur-Dag Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dilettante. His hair is blonde, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and someone believes him a fraud

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant, Has a crush. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ur-Dag Radcliffe, Male Half-Orc Cleric 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 16 (+3)7 (-2)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 8000 sp.


Social Check DCs

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