Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man sports brown clothing, slightly heavier than average wear, and a wedding ring on his left hand. His brown fur is lengthy. His eyes are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Cask studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has dedicated himself to building a better village for his children.
Motivation: To be a Banker again.
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her hair is short and silver. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She served in the navy to pay for her family's outstanding loans. She has had some formal painting training, and achieved minor success. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC.
Ideals: Joker, Artistic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 pp.
Jezean Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a cross on it. She has blue crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Jezean embodies much of what other species detest in the Dragonborns. She is harsh and unforgiving.
History: She was raised in a forest tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She then took over the family business and is one of the better Sellsword for hire.
Motivation: Expand her business; and further expansion of business
Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Nature, Job. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Andry Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy white pantaloons and a brown scarf. Her white hair is wavy and long. She has gleaming, smiling amber eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Andry grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 800 sp. Aquamarine (300 gp).
Bundrigo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Actor. His blonde hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Seeks redemption; and further expansion of business
Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Military, Criminal record. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 65 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Violet garnet (1600 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). Moss agate (6 gp). Rock crystal (40 gp). Star rose quartz (40 gp). White opal (1400 gp). Blue quartz (6 gp). Fiery yellow corundum (1400 gp). Jasper (40 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Carnelian (40 gp). Amber (150 gp). Peridot (40 gp). 1 Medium magic item.
Ermina Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear flannel. She sports golden long hair. Her eyes, though not visible through her cowl, are violet.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Job, Enemies. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 280 gp.
Myria Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky white painted plate armor. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. Myria was born on a far northern plains where she grew up under the tutelage of her father, an expert Spice Merchant. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 10000 cp. Amethyst (120 gp). White opal (1400 gp). Golden yellow topaz (1500 gp). Tourmaline (120 gp).
River Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His amber eyes peer out from beneath his feathered brown hat.
Personality: River is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Courier in town.
History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Courier job and began his own company from there.
Motivation: He loathes his own lifestyle; and seeks redemption
Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Job, Criminal record. Occupation: Courier
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Smoky quartz (20 gp). Violet garnet (300 gp). Tiger eye turquoise (14 gp). Jasper (20 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (14 gp).
Thoradin Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Roofer soon after.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. Deep green spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!