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NPC Generator

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Advanced [show]


Sora Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her black crest is heavily combed to the left. Her skin is flawless and her red eyes scan people very quickly.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants revenge against dire rats; and she has a crush on the local adventurer

Ideals: Athletic. Bonds: Attractive, Enemies, Has a crush, Criminal record. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Sora Bhenkumbyrznaax, Female Dragonborn Fighter 12
Medium (6'7") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has a large blue mantle and cape that has been intricately interwoven into her black robe. She is an epitome of beauty. She keeps her golden hair in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Panana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Panana Daergel, Female Gnome Expert 10
Small (3'0") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2300 gp. Carnelian (50 gp). Obsidian (11 gp). Tourmaline (80 gp). Moss agate (11 gp). Iolite (50 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Ronobe Joy, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a green poncho over her likewise colored trousers and shirt. Her blue hair is lengthy and is close to two feet long. She has several tiny amethyst earrings on each ear.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Gardener in town.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ronobe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ronobe. She inherited the family business which she has now maintained for 2 years.

Motivation: Expand her business.

Flaws: Greedy. Bonds: Rich, Job, Military, Criminal record. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Ronobe Joy, Female Tiefling Commoner 9
Medium (6'3") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 15 (+2)15 (+2)
Skills Deception +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: Bloodstone (60 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogg Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire, and carries scimitars. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Ogg and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Ogg Winchester, Male Half-Orc Barbarian 13
Medium (5'10") Half-Orc, Neutral Good (CR 13)
Armor Class 12
Hit Points 54 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)9 (-1) 16 (+3)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Star ruby (900 gp). Alexandrite (700 gp). Red garnet (120 gp). Rhodochrosite (15 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and usually wears his brown robe and has his nunchaku always slung over his shoulder. His right hand appears badly burned and disfigured. His orange fur is thinning but still full. His amber eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Three has worked very hard to control his curse. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Three Of Shadows, Male Tabaxi Aristocrat 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Wella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is an epitome of beauty. Her hair is black and curly. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the west. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Entrepeneur, Pacifist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Wella Warmwater, Female Halfling Commoner 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Dustin Garrick, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. His silver hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Slave Trader mother left him crippled. He now owns his own business.

Motivation: He's attracted to the PC; and further expansion of business

Flaws: Ugly, Depressed, Disease. Bonds: Immigrant, Job, Has a crush. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Dustin Garrick, Male Human Druid 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Zûmug Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many green ritualistic tattoos. He is typically in his Hunter uniform. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: Zûmug hails from a village terrorized by brigands. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has worked as a Hunter like his father before him.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Zûmug Everly, Male Half-Orc Cleric 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. Banded agate (13 gp).


Social Check DCs


Armara Swift, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large green mantle and cape that has been intricately interwoven into her black robe. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Fortune-teller. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and expand her business

Ideals: Fighting, Artistic. Bonds: Job, Family. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Armara Swift, Female Tiefling Rogue 7
Medium (5'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 40 pp. Solid gold idol (800 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).


Social Check DCs

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