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NPC Generator

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Advanced [show]


Verna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. She has no hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Verna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Verna Greenbottle, Female Halfling Monk 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Moss agate (7 gp). Star rose quartz (30 gp). Jade (100 gp). White pearl (100 gp). 1 Minor magic item.


Social Check DCs


Ekk Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'5" and is wearing a long, black, dusty cloak. Her right leg appears badly burned and disfigured. She sports golden long hair. She has blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with a lost civilization.

History: Ekk was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Job, Immigrant. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Ekk Beitz, Female Half-Orc Commoner 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 60000 cp. Moonstone (80 gp).


Social Check DCs


Ielenia Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She has a large blue mantle and cape that has been intricately interwoven into her green robe. Her long chestnut hair reaches down to her waist. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Elven conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Selfish, Racist. Bonds: Religious. Occupation: Actor

Voice: Stutters

Attributes [hide]

Ielenia Netyoive, Female Elf Sorcerer 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 76 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 18 (+4)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 4000 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" northern man, he is generally well dressed albeit a few years behind the times. His hair, while still mostly brown, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Darrow Quickstep, Male Halfling Sorcerer 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Orc, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 70 pp. Eye agate (15 gp). Freshwater pearl (15 gp).


Social Check DCs


Meena Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She keeps her black hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Meena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Meena hails from a village terrorized by giants. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Cynical, Hedonist, Antagonistic. Bonds: Enemies. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Meena Gobblefirn, Female Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Hourglass. 1 Silk rope. 1 Simple lock.


Social Check DCs


Ahinar Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is short and blonde. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Ahinar has worked very hard to control her curse. She now mingles about in high society.

Motivation: She feels threatened by others; and she has money and likes to spend it

Flaws: Ugly, Addict, Disease, Fearful. Bonds: Rich. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Ahinar Caerdonel, Female Elf Cleric 9
Medium (5'1") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 200 pp. Aquamarine (600 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His fur is short and beige. His eyes are amber and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Criminal record, Military, Family. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Smoking On the Water, Male Tabaxi Monk 8
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 17 (+3)7 (-2)
Skills Intimidation +1, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Trym Ramsey, Male Human Paladin 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 17000 sp. Red-brown spinel (140 gp). Azurite (16 gp). Amethyst (140 gp). Deep blue spinel (1600 gp). Iolite (60 gp). Carnelian (60 gp). Rhodochrosite (16 gp).


Social Check DCs


Riardon Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His tied-back hair is white. This blue eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Riardon Dulmage, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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