Helgret Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long auburn ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Helgret was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Someone believes her a fraud.
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +2
Possessions: 1300 gp. Moonstone (70 gp). Black pearl (800 gp).
Hobart Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he has a large white mantle and cape that has been intricately interwoven into his black robe. His hair is black and very short. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Mortician
Voice: German accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan, Druidic, Infernal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1100 pp. Alexandrite (1200 gp). Deep green spinel (140 gp). Sardonyx (40 gp). Red spinel (140 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Pink pearl (140 gp). Alexandrite (1200 gp). Moonstone (40 gp). Moss agate (12 gp).
Semyaza Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky green painted plate armor. Her blue hair is still thick. This white eyed southerner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Ideals: Disciplined. Bonds: Adventurer, Slave, Enemies, Job. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Tiger eye turquoise (4 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Quick In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His lavender fur is thinning but still full. He wears an eyepatch.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Addict. Bonds: Criminal record, Adventurer, Job. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 53 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Ignan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Gold dragon comb with red garnet eye (400 gp). Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (400 gp). Fire opal pendant on a fine gold chain (400 gp). Silver comb with moonstones (500 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Urshar Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is also unnaturally pale. Her blonde hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She never wears the same outfit twice, unless she absolutely has to.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane, Terse, Mundane. Bonds: Religious. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Eberdeb Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. With a patchy auburn beard and wild auburn hair. He has blue eyes and a blue hat with a grey feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Eberdeb grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Adventurer. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Euphemia Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt, she is not a threatening figure. She has wavy golden hair. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Spy. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Deep blue spinel (1500 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Deep green spinel (90 gp). 1 Minor magic item.
Abad Skill, Male Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is cut close to his head. His eyes are red.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a island tribe. Abad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1300 gp. Golden yellow topaz (1400 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow shirt with thin grey vertical stripes and black pants. His black hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Military, Nature. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
