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NPC Generator

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Advanced [show]


Elaim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is long and unkept. This blue eyed northerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: Elaim lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has a crush on the local Barkeep; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Family, Mentor, Has a crush. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Elaim Rubyeye, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Terran, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp.


Social Check DCs


Justin Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has brown hair. His eyes are a pleasant blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Dyer job and began his own company from there.

Motivation: He is greedy; and further expansion of business

Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature, Job. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Justin Cooper, Male Human Barbarian 8
Medium (6'6") Human, Lawful Evil (CR 8)
Armor Class 8
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)5 (-3) 14 (+2)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 12000 sp. Golden yellow topaz (800 gp). Freshwater pearl (14 gp). Moss agate (14 gp).


Social Check DCs


Salanop Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her whole body is exceptionally muscular. Her blonde hair is lengthy. Her gray eyes peer out from beneath her deerstalker blue hat.

Personality: Salanop speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Salanop Garrick, Female Gnome Ranger 8
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 80 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)14 (+2) 14 (+2)17 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. White opal (600 gp). Violet garnet (900 gp). Alexandrite (900 gp). Black pearl (900 gp). Azurite (12 gp). Smoky quartz (70 gp).


Social Check DCs


Griselda Warwick, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Hunter does. Her black hair is thinning but still full. Her eyes are blue and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken from her home at a very young age. She now owns her own business.

Motivation: To be a Actor again; and expand her business

Ideals: Artistic. Flaws: Terse, Secretive. Bonds: Job, Slave. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Griselda Warwick, Female Human Cleric 3
Medium (4'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2400 sp. 1 Average lock. 1 Climber’s kit.


Social Check DCs


Barakas Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with broad hat. His hair is greying and his face has many wrinkles. He has silver eyes and a black hat with a green feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Tailor, but he was a colossal failure. He became a Ruler soon after.

Motivation: He is unsatisfied with his job; and to be a tailor again

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Barakas Creed, Male Tiefling Fighter 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 28 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).


Social Check DCs


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tan coat over a red low-cut shirt, and a feathered hat upon her head. Her long white hair is drawn into a two foot long braid. She has violet eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She enjoys reading and quiet.

History: She is a Slaad in disguise. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Joker, Logical, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Abalaba Sympony, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His rusty crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Ideals: Logical. Flaws: Insomniac, Antagonistic, Fearful, Insane. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Mreksh Hashphronyxadyn, Male Dragonborn Expert 13
Medium (6'8") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 85 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her fur, while still mostly black, has prominent grey streaks. Her eyes are a pleasant copper.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Art took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy. Bonds: Religious, Rich, Nature. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Art Candle, Female Tabaxi Bard 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 350 gp.


Social Check DCs


Sybil Westcott, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. She keeps her long white hair kept up in a rat tail. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.

History: Sybil was born in the west. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her absent mother; and to find somewhere to settle down

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Emotional. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Sybil Westcott, Female Human Ranger 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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