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NPC Generator

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Advanced [show]


Ralf Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. He has a dull look in his amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Ralf Dukakis, Male Half-Elf Barbarian 10
Medium (5'3") Half-Elf, Neutral Good (CR 10)
Armor Class 8
Hit Points 81 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Performance +7, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial, Draconic
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skoth Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. His silver hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Skoth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Skoth Carlisle, Male Half-Orc Commoner 4
Medium (6'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Chalcedony (20 gp). Star rose quartz (20 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Darrak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports grey clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local glassblower

Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Darrak Loderr, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 50 pp.


Social Check DCs


Jasmine Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her hair is long and red with streaks of brown, and is pulled back with small white clips. She has a dull look in her blue eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Jasmine was born in the west. At a young age she loved to build and create. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After months of barely getting by, Jasmine managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Rich, Criminal record. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Jasmine Stonebridge, Female Halfling Paladin 9
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Moonstone (60 gp). Jasper (60 gp). Red spinel (70 gp). Chrysoberyl (70 gp). Moss agate (14 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Ombul Appleblossom, Male Halfling Barbarian 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2

Possessions: 1000 gp. Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Hillanot Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her crest, while still mostly green, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.

History: Born in the east her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Hillanot Jharthraxyn, Female Dragonborn Cleric 10
Medium (6'7") Dragonborn, Neutral Evil (CR 10)
Armor Class 9
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +8
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 240 pp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold cup set with emeralds (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Thorpe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a white hat with a black feather.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Thorpe was born the youngest of three triplets. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Thorpe began to lead the lost caravan. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Athletic, Joker, Entrepeneur. Bonds: Enemies, Family. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Thorpe Underbough, Male Halfling Commoner 8
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 33 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 19 (+4)13 (+1)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Reynard Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a brown and black handkerchief worn on his right side. His hair is short and chestnut. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break.

Ideals: Entrepeneur, Artistic. Bonds: Criminal record, Adventurer. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Reynard Richie, Male Human Ranger 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 350 pp. Blue quartz (5 gp). Alexandrite (600 gp). Eye agate (5 gp). Blue quartz (5 gp). Aquamarine (600 gp).


Social Check DCs


Raam Sly, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a worn and beaten armor. He has wavy dark red hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Mayor profession.

History: Raam was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Raam Sly, Male Tiefling Expert 7
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Rich purple corundum (900 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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