Uthemar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered hammer and tarnished rapier as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a desert tribe. Uthemar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Nature. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 330 gp.
Dadalan Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length white crest. His red eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Dadalan was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 18)
Armor Class 7
Hit Points 103 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +9 / 5d6+3, Ranged +3 / 5d6-3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1400 pp. Fire opal pendant on a fine gold chain (1900 gp). Silver chalice with lapis lazuli gems (130 gp). A silver and pearl hairclip (10 gp). Gold dragon comb with red garnet eye (1600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1600 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Major magic item.
Vlorn Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a red collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His left leg appears badly burned and disfigured. His golden hair is greasy and uncared for. He has gleaming, smiling violet eyes.
Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a wizard, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp.
Driindar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern woman wears a green costume with the symbols of magic on her torso. She has styled her blue crest well, parting it to the right. Her red eyes lackadaisically let the world flow into them.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Sensitive, Disease. Bonds: Adventurer, Criminal record. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 93 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A small bag of saffron. (20 gp). Finely wrought small gold bracelet (20 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Direcris Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green tunic with white highlights, and long red pants that bunch up around his shoes. He is bristling with hidden weapons, mostly shortspears and greataxes. His blue crest is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and doesn't want to be a miner and was forced into it by his family
Ideals: Gifted. Flaws: Depressed. Bonds: Criminal record, Family, Military, Slave. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 60 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).
Emerald Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length black fur. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Emerald studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Azurite (10 gp).
Smoking Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She typically wears pastel cloth garments or leather armor. Her white fur is matted, messy, and big. Her thin eyebrows rest above her beady green eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in a small plains village. Smoking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1400 gp. Aquamarine (700 gp). Jasper (40 gp). 1 Minor magic item.
Hûmgrat Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He has shaved his head bald. His eyes are gray and beady.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Half-Orc people; and further expansion of business
Ideals: Passionate, Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: Moonstone (80 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His yellow fur is slicked back into a classic pompadour. His ears are large.
Personality: This man loves music and to teach people music more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Bloodstone (80 gp). Banded agate (14 gp). Amethyst (80 gp). Sardonyx (80 gp). Citrine (80 gp). Zircon (80 gp).
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