Nuraval Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. He has moderate length brown hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.
History: Born in the north to a Interpreter, Nuraval learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 sp.
Lone Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her gray fur is knotted and matted. Her hazel unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She can't help but pocket interesting objects she comes across
History: She was born in the east. Cursed with vampirism at a very young age, Lone has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Disease, Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 2300 gp. Fiery yellow corundum (1400 gp). Citrine (80 gp). White pearl (80 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Sard (80 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Maiathah Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is portly but not overly obese. Her white hair is braided into rings. Her hazel eyes lackadaisically let the world flow into them.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of a Stableman, who enjoyed hunting, Maiathah was taken on many hunting expeditions. Through the years after Maiathah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Maiathah's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her old friends.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Helen Trowbridge, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. Her silver hair is cut jaggedly and amateurishly. Her blue eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 15th year, her parents were killed by a drow raid, leaving Helen alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Enemies, Family. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Peren Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'10" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his brown hair to look like a famous performer. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Peren was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 3000 sp. Sardonyx (50 gp). Silver pearl (100 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item.
Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Beast was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Regain custody of her son; and to find somewhere to settle down
Ideals: Joker. Flaws: Sensitive, Mundane. Bonds: Rich, Family. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp.
Geva Carlisle, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear brown pants and tee shirts. Her golden hair is knotted and matted. She has green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.
History: Geva was born in the west. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Philantrophist, Persistence. Bonds: Job, Adventurer. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 54 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 600 gp. A roughly beaten golden orb (100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (300 gp). Gold music box (2000 gp).
Dain Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries rapiers. His hair is long and black with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Dain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a sage and was forced into it by his family
Ideals: Fighting. Bonds: Attractive, Family, Military, Immigrant. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His crest is greying and his face has many wrinkles. He has gleaming, smiling red eyes.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful brothel owner made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Flaws: PTSD. Bonds: Job, Adventurer, Mentor. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
