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NPC Generator

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Advanced [show]


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gray fur. He dresses in brown turtlenecks beneath a violet coat with brown slacks. He has a hunchback. His gray fur is thinning but still full. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Guardian, Has a crush, Rich. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Trail Prim Posies, Male Tabaxi Monk 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 20 pp. Eye agate (15 gp). Amber (120 gp).


Social Check DCs


Simon Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is kept up in a ponytail inside a top hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Simon was born on a far southern island where he grew up under the tutelage of his father, an expert Locksmith. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Passionate, Gifted. Bonds: Military, Immigrant, Guardian. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Samuel, Male Half-Elf Expert 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 gp. Sardonyx (20 gp). Silver pearl (120 gp). Bloodstone (20 gp).


Social Check DCs


Modean Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His white hair is kept up in a ponytail inside a broad hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Modean and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Modean Bedlam, Male Tiefling Druid 13
Medium (6'8") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 111 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 4000 gp. Brown-green garnet (90 gp). Black pearl (600 gp). Aquamarine (600 gp). Coral (90 gp). Deep green spinel (90 gp). 1 Medium magic item.


Social Check DCs


Zed Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Bather, but he got bored and became a Fletcher. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Zed never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Money/treasure; and to be a bather again

Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Rich, In love, Job. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Zed Cromwell, Male Half-Orc Warrior 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 20000 cp. Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carlin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Carlin Nopenstallen, Female Gnome Ranger 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 18 (+4)17 (+3)
Skills History +1, Nature +1
Senses Passive Perception 14
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Rosalind Clare, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin black vertical stripes and blue pants. She carries a battered hammer and tarnished shortspear as well. She wears her hair in dreadlocks. Her eyes are blue and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Expand her business; and to unite with her sister

Ideals: Fighting. Flaws: Mundane. Bonds: Family, Mentor, Job. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Rosalind Clare, Female Human Warlock 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 gp.


Social Check DCs


Gadreel Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Terse. Bonds: Attractive. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Gadreel Benevolence, Female Tiefling Warrior 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)19 (+4) 17 (+3)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 5000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Dain Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Miller. He has wavy white hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a miller and was forced into it by his family

Ideals: Artistic. Flaws: Sensitive. Bonds: Job, Family, Mentor. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Dain Broodfist, Male Dwarf Cleric 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 9 (-1)6 (-2)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp. Moss agate (13 gp).


Social Check DCs


Aura In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and yellow robe with the hood down, and carries greataxes. Her red fur is kept up in a ponytail inside a top hat. Her eyes are amber and catlike.

Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the north to a Painter, Aura learned a great deal about her father's area of expertise. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Ideals: Fighting, Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Aura In the Morning, Female Tabaxi Fighter 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 71 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Persuasion +7, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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