Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She keeps her silver hair in a pixie cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Artin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature, Adventurer. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Pink pearl (140 gp). Coral (140 gp). Golden pearl (140 gp).
Gomory Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is renowned for his bright yellow suits and hats. He has a hunchback. His black hair is matted, messy, and big. His gray unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Immigrant, Adventurer. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
Shax Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown, silky, and of moderate length. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was raised by priests from a young age. She has had some formal singing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 14)
Armor Class 12
Hit Points 72 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A delicate brass dragon egg (50 gp). Jeweled electrum ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (180 gp). A delicate brass dragon egg (50 gp).
Olunt Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. He has a dull look in his blue eyes.
Personality: Olunt is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 sp.
Hunter Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. His green eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Emotional, PTSD. Bonds: Job, Mentor, Adventurer. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Citrine (20 gp). Aquamarine (900 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leucis Charity, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a white low-cut shirt, and a broad hat upon his head. He has dyed his greying red hair a little too much giving a sharp red color. He has gold eyes.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Markosian Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She likes to wear ponchos typically of a light black in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady red eyes.
Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.
History: When she was but 3 years old her parents immigrated from the north. Markosian was born on a far northern desert where she grew up under the tutelage of her mother, an expert Body Guard. She left for the north, certain she would find work there.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Flaws: Ugly, Impulsive, Fearful. Bonds: Slave, Immigrant, Family. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1200 gp. Aquamarine (1500 gp). Aquamarine (1500 gp).
Kilvar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Athletic, Philantrophist. Bonds: Guardian, Has a crush, Rich, Adventurer. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Blue quartz (4 gp). Amethyst (110 gp). Star rose quartz (40 gp). Deep blue spinel (300 gp).
Adelaide Sutton, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her brown hair is lengthy. She is baby faced.
Personality: She snorts whenever she laughs or is feeling confident. Adelaide enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the north to a Farmer, Adelaide learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she would like to get married and retire
Flaws: Hedonist. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!