Dynamic Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She sports a flattop fur cut. Her eyes are hazel and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the north, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Kriv Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He wears his copper crest down. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.
History: Kriv was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Artistic, Persistence, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Dynamic Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a feathered hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Elven, Goblin, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 sp. Rock crystal (70 gp). Citrine (70 gp). Rich purple corundum (800 gp). Red spinel (160 gp). 1 Minor magic item.
Hlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She wears her black hair up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Disciplined, Artistic, Fighting. Flaws: Insomniac. Bonds: Adventurer. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Taklinn Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Taklinn took refuge in the ruined castle and found the beat up sai and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Bonds: Poor, Immigrant, Attractive, Guardian, Nature. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. Rock crystal (80 gp). Red garnet (60 gp). Moss agate (8 gp).
Vepar Blur, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is typically in her Bellfounder uniform. Her brown hair is greasy and uncared for. She has silver eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She comes from a rich northern family. Her parents enrolled her in a Warlock school at a young age so that she could practice her psionic talents. She now owns her own business.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and expand her business
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 17000 sp. Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Kenley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a brown wide-brimmed hat and brown clothes. Her brown hair is slicked back into a classic pompadour. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Human supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Butcher, her father struggled to pay the bills. Her divine abilities were realized during a raid on her village. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: To unite with her brother; and expand her business
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Poor, Job, Family. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 51 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1700 gp. Fire opal pendant on a fine gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A roughly beaten golden orb (150 gp).
Orryn Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise violet. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Orryn was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Lazy. Bonds: Attractive. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 78 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Gillyd Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears baggy brown pantaloons and a pastel scarf. Her blonde hair is drawn into a tight pony tail with a skull scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined, Joker. Bonds: Religious. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
