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NPC Generator

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Advanced [show]


Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Ugly, Insomniac. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Elaim Loderr, Male Dwarf Bard 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Medicine +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 3000 gp. Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (1300 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Virra Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her chestnut hair is unkempt and raggedy. She has gleaming, smiling hazel eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She misses her home and complains about the freezing weather, even in summer.

History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Virra Pingun, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heskan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely black suit with violet socks and a vest with buckled shoes. His crest is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heskan was born with his mother's beautiful face. A few years later when the west was not economically sound they moved to his current location. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Heskan Caavylteradyn, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)7 (-2)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ellyjoybell Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a fancy tan dress. Her silver hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Bowyer in town.

History: She was born to loving parents in a slum to the south. A freak accident while working with her Miner father left her crippled. She became a Bowyer soon after.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.

Flaws: Disease. Bonds: Attractive, Family, Job, Poor. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Ellyjoybell Cobblelob, Female Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)17 (+3) 17 (+3)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Terran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ghâm Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white cloak and cross-gartered brown stockings. His golden hair is cut jaggedly and amateurishly. He has violet eyes and a white hat with a brown feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Ghâm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Unemployed like his father before him.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Ghâm Law, Male Half-Orc Adept 17
Medium (6'4") Half-Orc, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 30 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)12 (+1) 15 (+2)5 (-3)
Skills History +7, Stealth +7
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333321

Possessions: 1200 pp. Deep blue spinel (1400 gp). Blue-white diamond (5000 gp). Onyx (40 gp). Smoky quartz (40 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Violet garnet (1400 gp). Silver pearl (150 gp). Citrine (40 gp). Moss agate (7 gp). Star ruby (1000 gp). Tourmaline (150 gp). Jasper (40 gp). Brown-green garnet (150 gp). Banded agate (7 gp). Golden yellow topaz (1400 gp). Deep green spinel (150 gp). Brown-green garnet (150 gp). Chrysoberyl (150 gp). Red spinel (150 gp). Star ruby (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aline Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her head has been shaved. Her fierce hazel eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.

History: Born in the south to a Barkeep, Aline learned a great deal about her father's area of expertise. After coming to the age of reason, Aline took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Aline Teinithra, Female Half-Elf Barbarian 10
Medium (4'10") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 68 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1600 gp. Silver pearl (120 gp). Chalcedony (60 gp). Citrine (60 gp). Freshwater pearl (4 gp). White pearl (120 gp). Jacinth (5000 gp).


Social Check DCs


Rohesia Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. She has done her best to style her golden hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 64. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a Sailor, her father struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Laborer

Voice: American accent

Attributes [hide]

Rohesia Jacobs, Female Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Pennie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Pennie took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Mentor. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Pennie Sunmeadow, Female Halfling Expert 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)10 (+0) 14 (+2)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Damaia Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a black costume with the symbols of magic on her torso. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her brown hair in a pixie cut. She has a dull look in her white eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small desert village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and retire the richest woman in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Damaia Bitter, Female Tiefling Rogue 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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