Sutha Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear black tank tops with pastel skirt. She has no hair. She has gleaming, smiling brown eyes.
Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Vanchu Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears white painted combat armor at almost all times, she is not a threatening figure. Her golden hair is lengthy and is close to two feet long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Adventurer, Vanchu learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Expand her business; and to be a mayor again
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 64 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Goblin, Celestial
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Vistra Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. She has styled her silver hair well, parting it to the left. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is happy with her job as a Stylist. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Vistra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Kody Cooper, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears bulky grey painted plate armor. His head has been shaved. His hazel eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Miller.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. Jade (40 gp).
Ogthrak Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tattered old clothes. He wears a feathered hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 3000 sp. Eye agate (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white coat over a violet low-cut shirt, and a small hat upon his head. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Rûkdûg embodies much of what other species detest in the Half-Orcs. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic, PTSD. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 300 gp.
Ralf Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a yellow poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His hair is short and chestnut. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Spice Merchant business at a young age. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins; and expand his business
Flaws: Racist. Bonds: Slave, Attractive, Job, Enemies. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Conrad Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. His hair, while still mostly black, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the east. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and to protect his home
Ideals: Justice, Professionalism. Bonds: Poor, Nature, Guardian. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: Moonstone (80 gp). Jasper (80 gp). Red spinel (40 gp). White pearl (40 gp).
Kilvar Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His blonde hair has been sun bleached extensively. His gray eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Kilvar was born with his mother's beautiful face. When Kilvar reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Kilvar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Philantrophist. Bonds: Attractive, Military, Enemies, Family. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 73 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
