Arara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears just a tan suit. Her top hat is riddled with cuts and holes. Her ears are large.
Personality: She is happy with her job as a Stylist. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She struck the Stylist job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Holy water. 1 Tanglefoot bags. 3 Smokesticks.
Zook Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to unite with his brother
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp.
Ombul Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Actor business at a young age. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Actor soon after.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp.
Nedda Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears professional attire. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Justice, Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2300 sp.
Ahrim Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears black cloth garments or leather armor. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and expand his business
Flaws: Shy, Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Drifting In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of the sun god on his torso. He has a penchant for wearing a ring with an oversized ruby on his right hand. His beige fur is kept up in a ponytail inside a broad hat. He has a dull look in his amber eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to elven people
Flaws: Racist, Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 87 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1000 gp. Deep green spinel (90 gp).
Shaena Underbough, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this western woman wears a well pressed and immaculate suit (or dress). Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise hazel.
Personality: Shaena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted psionic powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Entrepeneur, Gifted, Fighting. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 8)
Armor Class 9
Hit Points 68 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran, Giant, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 400 gp. Azurite (16 gp). Lapis lazuli (16 gp). Chrysoprase (40 gp). Violet garnet (1500 gp).
Beloril Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insomniac. Bonds: Attractive, Religious, Mentor. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 8
Hit Points 67 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 6 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +8 / 2d10+5, Ranged +1 / 2d10-2, Grapple +5
Possessions: 400 gp.
Calcitro Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white armored body suit, with a simple tan line shooting up and back down. He keeps his chestnut hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: Calcitro was born with his mother's beautiful face. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: Retire the richest man in the west.
Ideals: Gifted, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
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