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NPC Generator

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Advanced [show]


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy, Forgetful. Bonds: Attractive. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Faran Tealeaf, Male Halfling Monk 11
Small (3'4") Halfling, Neutral Evil (CR 11)
Armor Class 16
Hit Points 46 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5

Possessions: 380 pp.


Social Check DCs


Pennie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, but even with her fine clothing she looks run-down. Her silver hair is lengthy. Her eyes are gray and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She has all her life been fascinated with dancing.

History: A powerful necromancer made her what she is. A gifted student she started as a Ruler, but she got bored and became a Armorer. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern

Ideals: Artistic. Bonds: Has a crush, Mentor, Job, Criminal record. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Pennie Shadowquick, Female Halfling Warrior 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and blue robe with the hood down. His auburn hair is thinning but still full. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Wymar Darby, Male Human Druid 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp.


Social Check DCs


Orsik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He has a very tight haircut. His brown eyes peer out from beneath his feathered grey hat.

Personality: This man loves poetry and to teach people poetry more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Mentor, Job. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Orsik Durthane, Male Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 190 gp.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He wears his white hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Mason, Diggory learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Religious, Family, Job, Criminal record. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Diggory Alston, Male Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp. White pearl (50 gp). 1 Banded mail.


Social Check DCs


Manfred Camden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Religious, Nature. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Camden, Male Human Warlock 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her rapier. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Flame was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Flame Wing, Female Tabaxi Adept 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 20000 cp.


Social Check DCs


Serpent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears pastel leather gloves, a pastel jacket, and tight pants. His gray fur is drawn into a tight pony tail with a cross scrunchie. He has copper eyes.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist. Bonds: Job, Military, Religious. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Serpent In the Storm, Male Tabaxi Sorcerer 17
Medium (6'3") Tabaxi, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 59 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 7 (-2)15 (+2)
Skills Investigation +6, Stealth +8
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466

Possessions: 6000 gp. Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Pink pearl (80 gp). Tiger eye turquoise (13 gp). Blue star sapphire (1500 gp). Onyx (50 gp). Coral (80 gp). 1 Medium magic item.


Social Check DCs


Bhevek Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Poor, Attractive, Adventurer. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Bhevek Kettlewhistle, Male Halfling Cleric 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 sp. White pearl (70 gp). Freshwater pearl (15 gp).


Social Check DCs

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