Nala Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel, and sports empty pouches on her belt. She keeps her long blue crest kept up in a rat tail. Her gold eyes lackadaisically let the world flow into them.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Jeweler, who enjoyed hunting, Nala was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 1500 gp. Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Crampernap Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.
Motivation: Many giants want him driven away; and find a way to reverse the transformation of his brother
Ideals: Fighting. Bonds: Attractive, Rich, Family, Enemies. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 4 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp.
Kithri TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. She wears her golden hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Athletic. Flaws: Forgetful. Bonds: Guardian, Mentor, Military. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 10)
Armor Class 15
Hit Points 58 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 80 pp. Zircon (70 gp). Black opal (1500 gp). Lapis lazuli (12 gp). Rich purple corundum (1500 gp). Tourmaline (160 gp). 1 Minor magic item.
Baelitae Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan shirt with thin grey vertical stripes and red pants. Her black hair is braided into rings. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She plays an instrument quite well.
History: When she was but 5 years old her parents immigrated from the south. Her martial abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 3 (-4) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. Onyx (70 gp).
Alvyn Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear blue pants and tee shirts. His hair is chestnut and very short. His eyes are brown and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Sabotage a competitor; and doesn't want to be a brewer and was forced into it by his family
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Nature, Family. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with broad hat. He wears a broad hat to cover his moderate length silver crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is an amazing painter.
History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Nature. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Sorath Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She is renowned for her bright black dresses and hats. Her blue hair has been sun bleached extensively. Her gold eyes are slightly larger than normal.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The war was a terrible time for her, and Sorath does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Detective business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is wracked by social anxiety; and further expansion of business
Ideals: Optimist. Flaws: Depressed, Ugly, Fearful. Bonds: Military, Job. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Amber (40 gp). Moonstone (60 gp). 2 Thunderstones.
Meriele Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of the sun god around her neck, and a shield on her belt. She has a very tight haircut. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Meriele was born with her mother's beautiful face. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Meriele fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Ideals: Fighting, Athletic, Passionate. Bonds: Attractive, Family. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Quick Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His red fur is braided into rings. This hazel eyed southerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: When he was but 8 years old his parents immigrated from the south. His arcane abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan, Gnome
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1400 gp. 1 Minor magic item.
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