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NPC Generator

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Advanced [show]


Nedda Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears suspenders and red workpants. Her shirt is yellow, and she wears a heavy red leather apron most of the time. She has a hunchback. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are green and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in the south her family was never financially stable. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nedda's father didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Flaws: Ugly, Selfish, Antagonistic. Bonds: Family, Poor. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Nedda Shadowquick, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Chrysoprase (60 gp).


Social Check DCs


Falkrunn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with small hat. Her blonde hair is lengthy and is close to two feet long. Her ears are large.

Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.

History: She was born to loving parents in a slum to the south. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Falkrunn Brazzik, Female Dwarf Druid 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. White pearl (70 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Thodris Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. With wild white hair. Her fierce green eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.

History: She comes from a rich northern family. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has built up a small fortune and can afford her own way.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Thodris Goldfinder, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 70 gp. 3 Antitoxin.


Social Check DCs


Pennie Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white deerstalker hat and white clothes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and chestnut. Her violet eyes are passionate and lively.

Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Pennie does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Stableman business at a young age. She helped her father out around the business and became quite the natural. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life.

Flaws: Shy, Depressed. Bonds: Attractive, Military, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Pennie Deephollow, Female Halfling Rogue 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Flask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean pastel cloak covering her clean studded leather, and carries bows. Her white fur, when down, is lengthy. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She plays an instrument quite well.

History: She is a Doppelganger in disguise. She made a point of taking high paying jobs and getting most of it up front. She now owns her own business.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Disciplined, Artistic. Bonds: Adventurer, Job. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flask Of Winter, Female Tabaxi Warrior 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Georgina Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her golden hair is lengthy. Her green unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to work out more often; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Criminal record, Attractive. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Georgina Greenleaf, Female Halfling Bard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. Black pearl (200 gp). Malachite (8 gp). Banded agate (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Sutton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Randal Sutton, Male Human Ranger 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a red hat with a grey feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Bhevek was born in the south. At a young age he loved to build and create. In his 14th year, his parents were killed by a illithids raid, leaving Bhevek alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Persistence. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Bhevek Warmwater, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. Deep green spinel (110 gp). Star ruby (1200 gp). Coral (110 gp). Deep blue spinel (1100 gp).


Social Check DCs


Vondal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown and curly. He wears a mask on his face.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vondal is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Disease. Bonds: Poor, Job, Immigrant. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Vondal Glanhig, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 4000 cp.


Social Check DCs

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