Dworic Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears a fancy grey suit. His clothes are grease stained in places. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with writing.
History: The child of a Laborer, who enjoyed hunting, Dworic was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.
Motivation: Retire the richest man in the south; and he is content
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2 Holy water.
Tana Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a well pressed and immaculate suit (or dress). Sporting a white mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also has developed a complete distrust of the Server profession.
History: She was born in the east. A gifted student she started as a Server, but she got bored and became a Miller. She hasn't been sleeping well lately.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Disease, Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 96 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 1 Minor magic item.
Margery Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears bulky yellow painted plate armor. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.
History: She got into the Glassblower business at a young age. After coming to the age of reason, Margery took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Margery and her spouse have recently divorced.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Red garnet (150 gp).
Gaaki Remington, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her hair is blonde and curly. She is baby faced.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She can't help but pocket interesting objects she comes across
History: She was born to loving parents in a slum to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 40 pp. Rock crystal (30 gp). Amber (150 gp).
Dondon Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears red cloth garments or leather armor. His auburn hair is still thick. He has brown eyes and a red hat with a green feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a gnolls raid, leaving Dondon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dondon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.
History: The child of a Gardener, who enjoyed hunting, Wobbles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wobbles took refuge in the ruined castle and found the beat up sword and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and he has a crush on the local gardener
Flaws: Ugly, Insane, Antagonistic. Bonds: Has a crush, Nature. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 10000 sp.
Hugh Bradley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Religious, Enemies. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp.
Ralf Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Ralf studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his writing dream.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic, Gifted. Bonds: Slave, Adventurer. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Barendd Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a bastard sword. He wears a small hat to cover his moderate length auburn hair. His brown eyes peer out from beneath his small brown hat.
Personality: Overbrimming with self-confidence, Barendd isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is obsessed with his god.
History: When he was but 4 years old his parents immigrated from the west. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now owns his own business.
Motivation: To pay off his debts; and wants to open a new tavern
Ideals: Impeccable. Bonds: Poor, Religious, Immigrant, Job, Debt. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp. Pink pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
