Eberk Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Eberk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal music training, and achieved minor success. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: He is a bit of a kleptomaniac; and an old rival family wants him found
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 111 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 14 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
Possessions: 280 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Passionate. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 79 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Gold cup set with emeralds (7000 gp). Sapphire pendant on gold chain (2300 gp).
Halimath Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has moderate length brown hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Halimath was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. Deep green spinel (80 gp). Iolite (30 gp). Tiger eye turquoise (6 gp). Blue star sapphire (900 gp).
Skamos Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length black hair. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Skamos took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 64 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 3000 gp. Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.
Sethrekar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His crest, while still mostly green, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and many giants want him driven away
Flaws: Shy, Forgetful. Bonds: Attractive, Poor, Mentor. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 122 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 300 pp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Peridot (50 gp). Moss agate (8 gp). Carnelian (50 gp). Alexandrite (500 gp). Blue-white diamond (6000 gp). Obsidian (8 gp). Coral (70 gp). Blue sapphire (800 gp). Red-brown spinel (70 gp). Moss agate (8 gp). Black pearl (500 gp). Star ruby (800 gp). Sard (50 gp). Deep blue spinel (500 gp). White pearl (70 gp). Zircon (50 gp). Tourmaline (70 gp). Banded agate (8 gp).
Euphemia Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her fierce violet eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is harsh and unforgiving.
History: Sold as a small child to a necromancer, Euphemia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Persistence, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 4000 sp. Golden yellow topaz (600 gp). Moonstone (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His red hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Erias was born with his mother's beautiful face. His arcane abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: An old rival family wants him found.
Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Family, Job. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 126 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Sylvan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 4000 gp. Aquamarine (700 gp). Iolite (70 gp). Emerald (1600 gp). Star rose quartz (70 gp). Onyx (70 gp). Sardonyx (70 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Everleigh, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her right hand appears badly burned and disfigured. She has moderate length golden hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, she prefers to meditate than take action. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She got into the Scribe business at a young age. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has achieved small success as a Scribe.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tana Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.
History: Tana was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Dilettante. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. 1 Healer’s kit.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
