Ridaro Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish silver hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She is a Yochlol in disguise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 290 gp.
Arnold Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a yellow collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.
History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has achieved small success as a Engraver.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Insomniac, Shy, Selfish. Bonds: Immigrant, Job. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Gimgen Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky grey painted plate armor. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and expand his business
Flaws: Shy. Bonds: Military, Mentor, Job, Family. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 170 gp. Star rose quartz (40 gp).
Nora Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her gray unseeing eyes seem to look past you.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: To reunite with her old friends; and expand her business
Flaws: Disease, Cynical. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 92 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 100 pp. Hematite (15 gp). Aquamarine (1400 gp). Tourmaline (140 gp). Malachite (15 gp). Rich purple corundum (600 gp). Bloodstone (60 gp). Deep green spinel (140 gp). Black opal (600 gp). Malachite (15 gp). Onyx (60 gp). 1 Minor magic item.
Bulzo Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is braided into rings. His eyes are blue and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Gifted, Logical. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
Valida Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a brown cloak and cross-gartered grey stockings. Her hair is auburn and very short. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Interpreter. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Valida was born with her mother's beautiful face. Valida was born on a far northern plains where she grew up under the tutelage of her mother, an expert Interpreter. She has achieved small success as a Interpreter.
Motivation: Money/treasure; and she has money and likes to spend it
Bonds: Job, Attractive, Immigrant, Rich. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +4
Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (500 gp). A delicate brass dragon egg (70 gp).
Jacoba Cotton, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her golden hair is thinning but still full. She wears an eyepatch.
Personality: She is business-like. She takes instructions and follows them to the letter. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Slave Trader, who enjoyed hunting, Jacoba was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Military, Nature. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Keyleth Firahel, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. Her auburn hair is matted, messy, and big. She has a dull look in her blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Barrister father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Religious, Adventurer. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 200 gp. Red spinel (150 gp). Violet garnet (500 gp). Violet garnet (500 gp). Red spinel (150 gp).
Quillathe Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is dressed in earthy colors with a tan and black handkerchief worn on her right side. Her black hair is drawn into a tight pony tail with a skull scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: This woman loves singing and to teach people singing more than just about anything. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small forest village. Her father took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.
Motivation: She uses money and sex appeal to get what she needs; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!