Richard LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and sports yellow clothing, slightly heavier than average wear. His auburn hair, when down, is lengthy. His eyes are gray and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Tiger eye turquoise (4 gp). Jasper (70 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Akmen has worked very hard to control his curse. He then took over the family business and is one of the better Seamstress for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Pacifist. Flaws: Disease. Bonds: Guardian, Job. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 14)
Armor Class 9
Hit Points 54 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Rich purple corundum (600 gp). Tourmaline (160 gp). Alexandrite (1200 gp). Jet (160 gp). Rock crystal (30 gp). Obsidian (14 gp). Golden yellow topaz (1200 gp). Chalcedony (30 gp). Alexandrite (1200 gp). Tourmaline (160 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his scythe ready. He keeps his auburn hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 7
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Breastplate.
Shag Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his silver hair in a flapper bob. His violet eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.
History: Born in the east to a Laborer, Shag learned a great deal about his mother's area of expertise. A gifted student he started as a Engraver, but he got bored and became a Laborer. He has drifted from career to career and currently works as a Laborer.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. Obsidian (15 gp). Banded agate (15 gp). Obsidian (15 gp). 1 Buckler.
Tenena Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her brown hair has been sun bleached extensively. Her blue eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Soapmaker born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Sold as a small child to a slaver, Tenena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered painting. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Racist, Insomniac. Bonds: Job, Mentor. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Susannah Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: A 5'0" western woman, she wears baggy grey pantaloons and a white scarf. She keeps her silver hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: Susannah lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: Marry her sister to traveling adventurers; and regain custody of her son
Ideals: Impeccable. Bonds: Adventurer, Family, Job. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Reeza Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long chestnut hair is drawn into a two foot long braid. Her eyes are gray and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reeza took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. Since then, she has sought to make the best of life.
Motivation: Marry her brother to traveling adventurers; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Family, Nature. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +3
Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Darkwood Shield. 1 Breastplate. 1 Full Plate. 1 Half-Plate.
Silvo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a white suit, blue shirt, and black tie. His red hair is kept up in a ponytail inside a broad hat. His thin eyebrows rest above his beady hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Silvo was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 54 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 400 gp.
Williamina Kendal, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a lot of dark rich colors, with gold accents. With wild auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: She was born several months after her mother was called into army service. Williamina was born on a far western desert where she grew up under the tutelage of her mother, an expert Architect. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Pacifist. Bonds: Attractive, Immigrant, Job, Military. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp.
Shout outs: Stacey, Luke P, David Schraff, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
