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NPC Generator

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Advanced [show]


Fibblestib Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple tan robe with brown stripes complete with hood. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Fibblestib Nucklestamp, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Auran, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Red spinel (140 gp). Lapis lazuli (16 gp). Black pearl (1200 gp). Carnelian (60 gp).


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Tanner like his mother before him.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Ugly, Selfish, Mundane. Bonds: Job. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Bertram Remington, Male Human Sorcerer 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Cloud Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a pastel suit, white shirt, and black tie, and a wedding ring on her left hand. She keeps her long black fur kept up in a rat tail. Her blue eyes are slightly larger than normal.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is used to getting what she wants. In part because she is a meticulous planner.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Racist, Disease. Bonds: In love, Rich. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cloud Candle, Female Tabaxi Expert 3
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)13 (+1) 18 (+4)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (300 gp). Blue quartz (16 gp). Moonstone (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Trail Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Navigator uniform, and is pretty ugly. Her beige fur is matted, messy, and big. She has hazel eyes and a brown hat with a blue feather.

Personality: She will rave to anyone who will listen. She is a great chef.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She struck the Navigator job and began her own company from there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Trail Wind, Female Tabaxi Bard 2
Medium (4'8") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 14
Languages
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Zephan Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, tan shirt, and brown tie. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the east. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zephan Ecstasy, Male Tiefling Barbarian 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)16 (+3) 7 (-2)19 (+4)
Skills Athletics +2, Insight +0
Senses Passive Perception 8
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Erevan Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly auburn, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erevan took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Poor, Nature. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Erevan Lathalas, Male Elf Warrior 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Naamah Gift, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears baggy green pantaloons and a tan scarf. Her dark red hair is lengthy and is close to two feet long. Her eyes are likewise silver.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Bonds: Family, Mentor, Job. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Naamah Gift, Female Tiefling Warlock 16
Medium (5'9") Tiefling, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 19 (+4)15 (+2)
Skills Performance +7, Religion +7
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. Lapis lazuli (9 gp). Red garnet (120 gp). Blue quartz (9 gp). Bloodstone (30 gp). Banded agate (9 gp). Jet (120 gp). Lapis lazuli (9 gp). Amethyst (120 gp). Emerald (400 gp). Red garnet (120 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shedinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He sports a flattop crest cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Shedinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Extrovert, Gifted. Bonds: Attractive, Religious, Job. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Shedinn Wystongjiir, Male Dragonborn Warrior 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Left-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her lavender fur is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Left-Handed grew up listening to her mother's many stories. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and obtaining odd cultural human artifacts is her passion

Flaws: Ugly, Insomniac, Addict. Bonds: Enemies, Adventurer. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Left-Handed Candle, Female Tabaxi Adept 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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