Aramil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His tied-back hair is black. His green eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small forest village. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3100 sp.
Nissa Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a blue coat over a white low-cut shirt, and a deerstalker hat upon her head. Her hair is long and brown with streaks of golden, and is pulled back with small blue clips. She has several tiny amber earrings on each ear.
Personality: Confrontational and typically high on some drug or another. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 100 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Moss agate (9 gp). Banded agate (9 gp). Jade (140 gp). Tourmaline (140 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is matted, messy, and big. His eyes are a pleasant amber.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Hugh hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against gnolls
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Family, Enemies. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 30 pp.
Makaria Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting green shirt and pants. Her hair is chestnut and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Makaria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her dancing dream.
Motivation: She has decided she is irredeemable; and to prove her worth to the world
Ideals: Artistic. Flaws: Impulsive, PTSD. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 gp.
Pirithin Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Pirithin was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Miner job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Selfish, Impulsive, PTSD. Bonds: Job. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 8000 sp.
Kellen Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tan collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His hair is brown and curly. His green eyes peer out from beneath his feathered tan hat.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Kellen was born on a far northern forest where he grew up under the tutelage of his father, an expert Marshal. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kellen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Gifted, Philantrophist. Bonds: Immigrant, Religious, Enemies. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Old masterpiece painting (800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item.
Bree Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a red suit. She carries with her a set of crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the west her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Poor. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Gimble Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His blonde hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Courier business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Everburning torch. 3 Smokesticks. 1 Thunderstones.
Mastema Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'2" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her right hand appears badly burned and disfigured. Her silver hair is singed and shortened. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.
History: Mastema was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered dancing. She ran away from her former home and has been making her living as a Guard for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Rock crystal (20 gp). Freshwater pearl (4 gp). Violet garnet (400 gp). Blue quartz (4 gp). Smoky quartz (20 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
