Spear Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses like a well dressed Baker does. Her long yellow fur is drawn into a two foot long braid. She has gleaming, smiling copper eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She was granted divine powers by her dying sister.
Motivation: She feels that her past leaves her morally obligated to help; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Military, Criminal record. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Criella Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She is bristling with hidden weapons, mostly ceremonial daggers and sickles. Her purple hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Family, Poor. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Amber (40 gp). 1 Tanglefoot bags.
Kody Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man is renowned for his bright yellow suits and hats. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: Calm and collected, he is a well trained Butcher. He also has developed a complete distrust of the Detective profession.
History: He got into the Butcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. In the meantime he has taken over work as a Butcher and occasionally as a mercenary.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Athletic. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 10000 cp. Chalcedony (70 gp). Moss agate (8 gp).
Vonbin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.
History: Vonbin lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Fulbar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear white clothing when he does not wear armor. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he would like to get married and retire
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 39 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Jade (60 gp). Golden yellow topaz (200 gp). Peridot (80 gp). Amethyst (60 gp). Rose (80 gp). Jet (60 gp). Moss agate (8 gp). Deep blue spinel (200 gp). Citrine (80 gp). Citrine (80 gp). Zircon (80 gp). Smoky quartz (80 gp). Red garnet (60 gp). Amber (60 gp). Rock crystal (80 gp). Red-brown spinel (60 gp). Deep green spinel (60 gp). Obsidian (8 gp). 1 Medium magic item. 1 Medium magic item.
Baelitae Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She is portly but not overly obese. Her auburn hair has been sun bleached extensively. Her eyes are a pleasant blue.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Sold as a small child to a wizard, Baelitae was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by orcs. Baelitae was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Guardian, Enemies, Mentor, Job. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Syllin Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. Her blonde hair, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She loves telling others what to do and how they should feel about things. She would rather hide behind her crafts than deal with other people.
History: The child of a Bounty Hunter, who enjoyed hunting, Syllin was taken on many hunting expeditions. Syllin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnome, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 600 gp. Silver comb with moonstones (900 gp). 1 Minor magic item.
Andry Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear ponchos typically of a light red in addition to tight pants. Her hair, while still mostly red, has prominent grey streaks. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She is a very good compulsive liar and kleptomaniac.
History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Actor, but she was a colossal failure. She then took over the family business and is one of the better Shepherd for hire.
Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and she is unsatisfied with her job
Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Nature, Job. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 5000 sp. Aquamarine (700 gp). Moss agate (14 gp).
Roondar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Adventurer. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
