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NPC Generator

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Advanced [show]


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a well pressed and immaculate suit (or dress). His head has been shaved. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying sister.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Military. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Middleton, Male Human Barbarian 6
Medium (5'6") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 65 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a brown and black robe with the hood down. He keeps his long gray fur kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Dagger Of Wine, Male Tabaxi Cleric 7
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 60000 cp. Chrysoberyl (160 gp). Alexandrite (800 gp). Bloodstone (50 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Nutae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Nutae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Flaws: Insane. Bonds: Adventurer, Attractive, Criminal record. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Nutae Ethanasath, Male Elf Druid 13
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Brass mug with jade inlays (100 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Mercenary does. He keeps his long blonde hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Orryn Pingun, Male Gnome Paladin 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. Freshwater pearl (10 gp).


Social Check DCs


Hadarai Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with tan lining and desert motifs, marred by beers. He has no hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Passionate. Flaws: Ugly, Addict, Antagonistic. Bonds: Nature. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hadarai Yaeldrin, Male Elf Commoner 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 9 (-1)17 (+3)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rohesia Norton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown cloak. She keeps her long golden hair kept up in a rat tail. Her eyes are gray.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rohesia took refuge in the old dungeon and found the beat up shortbow and armor she uses now. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern; and to reunite with her absent father

Flaws: Shy, Disease. Bonds: Adventurer, Family, Nature, Job. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Rohesia Norton, Female Human Bard 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 140 gp. Emerald (600 gp). 1 Masterwork Musical instrument.


Social Check DCs


Salanop Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears baggy tan pantaloons and a pastel scarf. She wears a deerstalker hat to cover her moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted druidic powers by her dying sister.

Motivation: Nothing but the best is good enough for her.

Ideals: Gifted, Impeccable. Flaws: Selfish, Hedonist. Bonds: Attractive. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Salanop Bafflestone, Female Gnome Aristocrat 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 18 (+4)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnome, Giant, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her orange fur is lengthy and is close to two feet long. She wears a mask on her face.

Personality: Eccentric and domineering, Aura will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: The child of a Architect, who enjoyed hunting, Aura was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered singing. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Extrovert, Artistic. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Aura Wind, Female Tabaxi Sorcerer 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 49 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Rock crystal (30 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beleth Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her black hair is kept up in a ponytail inside a wide-brimmed hat. She has several tiny amethyst earrings on each ear.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Roofer business at a young age. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She struck the Roofer job and began her own company from there.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Beleth Harmony, Female Tiefling Warlock 15
Medium (4'10") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. Sapphire pendant on gold chain (800 gp). Black velvet mask with numerous citrines (50 gp). Carved bone or ivory statuette (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (300 gp). A roughly beaten golden orb (50 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Medium magic item.


Social Check DCs

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