Balimaar Dryden, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He keeps his white hair in a pixie cut. His eyes are a pleasant violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He is content; and to be a soapmaker again
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Chain shirt. 1 Masterwork studded leather.
Gaaki Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She carries with her a set of nunchakus on her belt, each one with a jet on the hilt. She wears a deerstalker hat to hide her balding. Her amber eyes are slightly larger than normal.
Personality: Gaaki wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the north. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Retire the richest woman in the north.
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Immigrant, Slave. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Halfling, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1100 gp. Chalcedony (50 gp). Tourmaline (110 gp). Rhodochrosite (10 gp).
Myria Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a lot of dark rich colors, with gold accents. She wears her hair in dreadlocks. She has several tiny sapphire earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a brothel owner, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Mentor. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 49 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 5 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. Banded agate (14 gp). Moonstone (30 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears professional attire. His white hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 20000 cp.
Smoking Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has gray fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.
History: Smoking was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Shoemaker and occasionally as a mercenary.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Birel Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. She has a slight overbite and is overall scrawny. Her tied-back hair is brown. Her face is scarred and worn.
Personality: Birel wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. Her first spouse was a Carter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Hunter and was forced into it by her family; and wants to raise her children well
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 25 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Acton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown coat over a pastel low-cut shirt, and a small hat upon her head. She is portly but not overly obese. She has a long brown ponytail with little hanging trinkets. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.
Motivation: She wants revenge against goblins; and many goblins want her driven away
Ideals: Joker, Optimist. Bonds: Attractive, Nature, Enemies. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 900 gp.
Ralf Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is cut short. His eyes are a pleasant gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Ralf was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Stylist.
Motivation: Further expansion of business; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Military, Job, Nature. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ratlûg Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Butcher business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Immigrant, Job. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 115 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 400 pp. Brass mug with jade inlays (500 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold and topaz bottle stopper cork (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!