Vanuath Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy brown hair. His violet unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Vanuath took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life.
Ideals: Entrepeneur, Logical, Gifted. Flaws: Disease, Depressed. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Dreali Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Bookbinder. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He has worked as a Bookbinder like his mother before him.
Motivation: Revenge; and to get a good night's sleep
Flaws: Insomniac, Impulsive. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 60 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Carved bone or ivory statuette (10 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Aline Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is smooth and relatively long. She has a tattooed face.
Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a wizard, Aline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Roofer and found it very stressful. She's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Further expansion of business; and money/treasure
Ideals: Gifted. Bonds: Rich, Attractive, Job, Mentor. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Tourmaline (140 gp). Jade (140 gp).
Frederick Wellington, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. He has gleaming, smiling green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, Job, Adventurer. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Elegant Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally shirtless and showing off her tattooed chest. Her red fur is braided into rings. She has gleaming, smiling hazel eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Elegant is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.
Motivation: She wants revenge against gnolls; and doesn't want to be a marshal and was forced into it by her family
Ideals: Optimist, Philantrophist. Bonds: Attractive, Family, Rich, Enemies. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 80 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1900 gp.
Quilla Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears light armors faded through time and improper care. She sports black long hair. Her eyes are a pleasant violet.
Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to a criminal king-pin and mafia family Quilla was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Glassblower. She has been saving her money to try and buy her sister's freedom.
Motivation: Expand her business; and sabotage a competitor
Bonds: Job, Family, Criminal record, Immigrant. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1500 sp.
Trey Digby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. With a patchy white beard and wild white hair. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Nature. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp.
Nazû Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His silver hair is lengthy and is close to two feet long. His green eyes peer out from beneath his broad black hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: Born in the east to a Map Maker, Nazû learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Dean Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has a long blonde beard with little hanging trinkets. His violet eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Dean studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 7 (-2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
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