Kairon Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of swords on his belt, each one with a topaz on the hilt. His hair, while still mostly dark red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kairon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 20 pp.
Roland Kimberley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with wide-brimmed hat. He has a penchant for wearing a ring with an oversized opal on his right hand. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Bonds: Rich, Religious, Mentor, Family. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 150 gp.
Jheri Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a longbow on her belt. She is portly but not overly obese. She keeps her long silver crest kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the west to a Mortician, Jheri learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Mortician kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Insane, Sensitive. Bonds: Job, Criminal record. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Barbena Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is wearing a long, grey cloak, marred by teas. She is bald on top and has large red tufts of hair around her ears. She has gleaming, smiling blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Barbena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: To prove her worth to the world; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Enemies. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. Azurite (15 gp). Brown-green garnet (60 gp).
Jelenneth Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, blue shirt, and black tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: Born to a Miner, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp.
Sariel Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean yellow cloak covering her clean studded leather. She carries a battered sai and tarnished monstrous two handed axe as well. Her hair, while still mostly white, has prominent grey streaks. She has a tattooed face.
Personality: She has always had a great fascination with Tiefling culture. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised in a white middle class family as the only child. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Sariel began to lead the lost caravan. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want her driven away; and she seems to be bored by most things
Ideals: Fighting, Entrepeneur. Flaws: Racist, Mundane. Bonds: Enemies. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp. 1 Full Plate.
Thava Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her right hand. She keeps her blue crest in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a ruthless business woman, a trait she acquired from her mother.
History: Thava hails from a village terrorized by giants. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Thava began to lead the lost caravan. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To pay off her debts; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly. Bonds: In love, Enemies, Adventurer, Debt. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 7000 cp. Deep green spinel (150 gp). Onyx (50 gp).
Vepar Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, typically a more casual-formal manner. She has chestnut hair. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Architect who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: Wants her loneliness to end.
Ideals: Gifted, Fighting. Bonds: Attractive, Has a crush, Enemies. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 700 gp.
Edge Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'8". She dresses in pastel turtlenecks beneath a black coat with tan slacks, and her gloved hand is found clutching a hand crossbow. She has done her best to style her gray fur to look like a famous performer. Her eyes are blue and she is always smoking a pipe.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Energy wise she seems alert and responsive.
History: She got into the Gardener business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Gardener.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Disciplined, Professionalism, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. 1 Medium magic item.
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