Mamnen Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black coat over a tan low-cut shirt, and a feathered hat upon his head. His dark red hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady red eyes.
Personality: He has always had a great fascination with Half-Orc culture. He is a great chef.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Gifted. Flaws: Ugly, Racist, Addict. Bonds: Nature. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Mancilla, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is typically in her Dyer uniform, and sports empty pouches on her belt. Her auburn hair is singed and shortened. Her blue unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the east to a Dyer, Oriel learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Dyer job and began her own company from there.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Joker. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and brown with streaks of silver, and is pulled back with small blue clips. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is fixated on the number 11. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich eastern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.
Motivation: She is greedy.
Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Attractive, Religious. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 360 gp.
Sybil Burton, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with deerstalker hat. Her blonde hair is thinning but still full. Her thin eyebrows rest above her beady green eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small mountains village. Her family was turned out during the war. She and her family wandered south to less war torn lands. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Secretive, PTSD. Bonds: Nature. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Erevan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses like a well dressed Shepherd does. His whole body is exceptionally muscular. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Erevan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He then took over the family business and is one of the better Shepherd for hire.
Motivation: To be a Hunter again; and expand his business
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Immigrant, Poor. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp.
Joan Tindall, Female Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman is typically in her Dyer uniform. She keeps her brown hair in a flapper bob. She has a tattooed face.
Personality: She acts crazy and hedonistic. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: The child of a Shipwright, who enjoyed hunting, Joan was taken on many hunting expeditions. A gifted student she started as a Shipwright, but she got bored and became a Dyer. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Attractive, Nature. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Star rose quartz (40 gp). Chalcedony (40 gp). Amber (130 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears pastel trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His yellow fur is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. His childhood dream was to be a Priest, but he was a colossal failure. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 6 (-2) | 4 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Einkil Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and black. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east his family was never financially stable. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion
Ideals: Extrovert, Impeccable. Bonds: Family, Poor, Adventurer. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
Morkral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.
History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence. Flaws: Insane. Bonds: Religious, Rich, Job, Criminal record. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp.
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